Soviet conscript flair killing models
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Better increase the cost.
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If it could be changed to function like the OKW Overwatch flares that might be worthwhile. Cons could for 0 to 10 munis put a warning flare on a territory point or something.
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okw overwatch doctrine : free flair. no need to set up. immediately set up when enemy stepped on once. interesting
Lol it's so OP i suggest you to always stick with that doctrine =)
Ahahahahah what a joke....
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Perhaps it would be best if it would be a trip-wire activation that doesn't cause damage, but has a larger AoE for it to be triggered?
Also, I'm pretty sure the trip-wire will trigger a demo... It illuminates the macabre scene afterwards for viewing pleasure.
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Lets make game more EZ for players that dont know why in game are sweeper. Coz thay like A move.
its not about making the game easier, because they are so spameble because of its low cost. I agree we can keep it as it is, if we increase the cost and cooldown. And if you get say 4 cons i can put down flairs at four points of the map, and sweeping all that would be close to impossible.
Posts: 139
30 munitions mine kills 1-2 models (most of the time 2), make flair mine cost 15-20 munitions and it leave is like it is.
yeah that would be reasonable, since 3 tripwire fliars cost as much as a mine but kills more models.
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yeah that would be reasonable, since 3 tripwire fliars cost as much as a mine but kills more models.
Mines have both AI and AT utility, flares are only AI so they are more cost effective at it. I would rather make mines kill 3 models instead of 2 as we have only one 3 men squad in the game so it wont be squad wiping and it will be cost effective. Now that demos will be detectable without sweepers there should be some different threat to make people actually build and use sweepers.
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Also potentially squad AI.
Since the rationale behind the original adjustment has changed do much, I think it may be worth revisiting mines.
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I honestly wouldn't want to put this amount of micro in something like that.
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This is soemthing ive found annoying for a long time, and that is that a 10 muni flair will kill any model on any unit. I think it should be reduced to doing health damage insted of killing models.
Ostheer sniper got a tiny hp buff like 4 hp so it won't get oneshot by them within the past few patches. Just a fun little fact
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