aha okay! Thanks a lot buddy
NP, you´re always welcome there, because everyone with good manners is welcomed in the State Office
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aha okay! Thanks a lot buddy
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The United States and the Soviet Union, the worst faction right now (even if someone says that the penal OP)
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You choose 2v2 to prove your point? You know that in 2v2 and up, you winning is determined by the stupidity of your teammate lol?
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No. And I hardly think looking at ONE instance of ANYTHING should ever warrant that sort of conclusion.
Regardless of these top players do you Accept That US Forces are weake ?
Besides that dont you think that US Forces are weak in most maps and situations ?
Tell us your Opinion about those Changes ? +reason
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Posts: 2066
Agree with the 2nd part of your sentence, that counts for random mode at least. But people who claim that the balance of 2v2 (and up) is fine if you compare axis and allies, should pls either play the game or just stfu.
Ofc this posted statistics is influenced by random aspects, but tbh the winrate difference between axis and allies (implying the stats are accurate), indicates something clear nevertheless.
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The United States and the Soviet Union, the worst faction right now (even if someone says that the penal OP)
Posts: 40
The main problem with USF is that it lacks of non doctrinal basic tools like mines and flamethrowers. The other problem is that it lacks of proper late game armor to counter the heavier Axis vehicles. The infantry is good, it is one of the most versatile units in the game. But USF tech three needs an entire rework. You limit yourself by teching lt or cap, you can both tech and get all the tools but you put yourself behind your enemy in terms of fuel. Mortar, pack howie, rear echelons, AA haltrack, M20, Stuart, major cost, Jackson, Scott need a rework. Commanders too, certain commanders are just memes.
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Yeah Exactly
+ Sandbags ; you know its really funny That US Forces need a commander to Build SandBags LOL its like Sandbag is some Special Thing like King Tiger my Question is Why all factions can Build Sandbag with their units without any Limitations and witouht needing commander but USF must select its certain commanders to build Sandbags ?!
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more snipers is never the answer.
tbh It basically killed coh1
Yeah Exactly
+ Sandbags ; you know its really funny That US Forces need a commander to Build SandBags LOL its like Sandbag is some Special Thing like King Tiger my Question is Why all factions can Build Sandbag with their units without any Limitations and witouht needing commander but USF must select its certain commanders to build Sandbags ?!.
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tip:
Build 1 or 2 tank traps, they provide green cover as a sandbag does. Don't forget to wire the oposite side to deny the cover to your enemy.
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Posts: 40
No. And I hardly think looking at ONE instance of ANYTHING should ever warrant that sort of conclusion.
Otherwise, I'd think your one time wrong math answer back in kindergarten means you're not college material.
Maybe you should give a reason why you think these are legit changes. You didn't even explain why adding sniper to USF would help with anything.
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No. And I hardly think looking at ONE instance of ANYTHING should ever warrant that sort of conclusion.
Otherwise, I'd think your one time wrong math answer back in kindergarten means you're not college material.
Maybe you should give a reason why you think these are legit changes. You didn't even explain why adding sniper to USF would help with anything.
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The United States and the Soviet Union, the worst faction right now (even if someone says that the penal OP)
Posts: 1216
It means don't assume if something happens once, it happens all the time.
"Otherwise, I'd think your one time wrong math answer back in kindergarten means you're not college material."
my English not so well so i would thank you if you tell me In simpler language What this means ?
Why should I? You won't tell us why they should.
you tell me why USF shouldnt have Snipers ?
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It means don't assume if something happens once, it happens all the time.
Why should I? You won't tell us why they should.
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2v2 win ratio
when will people understand that these stats means nothing.
As tightrope said, the best way to know about balance is through tournament and luvnest beating hans with USF is clearly a sign that USF is not so weak.
If you compare it to the WPC tournament, where it was DEVM vs the spanish dude (don't remember his name), it was basically the one who had allies faction that would win the game.
it ended 3 - 2, with every single victory when playing allies.
It was not the case at all during the GCS tournament.
EDIT : i say it again but in my opinion, balance forum should be locked only to people with rank < 100 in 1v1, it would prevent people like OP from making trash thread.
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