Why does the KT have blitz?
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![avatar of LoopDloop](/images/avatars/m20.png?updated=1414778115)
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Seriously though lol, I feels like such a cheapo when it can so quickly disengage after being over extended.
I feel like such a cheapo when I play axis.
![avatar of PanzerGeneralForever](/uploads/avatar/5909.jpg?updated=1411283504)
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Why do any of the German tanks have Blitz? It makes no historical sense whatsoever (not that it always should) and feels very annoying. I'd sacrifce USF crews being able to get out of their vehicles and repair if germans got rid of their stupid abilities on their tanks.
That would be a huge nerf to USF lol.
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That would be a huge nerf to USF lol.
Yeah HP increase for many of the tanks would compensate.
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I feel like such a cheapo when I play axis.
Me too. I search Axis when I want a chill game where I don't really have to concentrate.
![avatar of LoopDloop](/images/avatars/m20.png?updated=1414778115)
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That would be a huge nerf to USF lol.
Yeah have fun trying to keep paper tanks in action with just 1-2 RETs.
![avatar of PanzerGeneralForever](/uploads/avatar/5909.jpg?updated=1411283504)
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Yeah have fun trying to keep paper tanks in action with just 1-2 RETs.
It would be just like the EFA!
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Why do any of the German tanks have Blitz? It makes no historical sense whatsoever (not that it always should) and feels very annoying. I'd sacrifce USF crews being able to get out of their vehicles and repair if germans got rid of their stupid abilities on their tanks.
You will only take away my Popcap "Feature" from my cold dead hands.
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![avatar of Dangerous-Cloth](/images/avatars/panther.png?updated=1395697091)
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Me too. I search Axis when I want a chill game where I don't really have to concentrate.
You mean as OKW? Playing as Ostheer vs UKF and USF is still frustrating mostly. I play as Allies when I want a relaxed game.
![avatar of Garrett](/images/avatars/arty_officer.png?updated=1394378846)
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You mean as OKW? Playing as Ostheer vs UKF and USF is still frustrating mostly. I play as Allies when I want a relaxed game.
I agree, all those people who only play USF and UKF, maybe OKW. Why dont they try Ost, oh yes, because it is a challenge and your infantry dies quickly. I also prefer having a relaxed Soviet game with unkillable Penals in early, where I can fight 1v2 engagements and still win...
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I agree, all those people who only play USF and UKF, maybe OKW. Why dont they try Ost, oh yes, because it is a challenge and your infantry dies quickly. I also prefer having a relaxed Soviet game with unkillable Penals in early, where I can fight 1v2 engagements and still win...
Same haha. If I want an easy game as Axis, I play OKW. If I want a challenge, I play Ostheer.
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![avatar of Garrett](/images/avatars/arty_officer.png?updated=1394378846)
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Same haha. If I want an easy game as Axis, I play OKW. If I want a challenge, I play Ostheer.
Yea, OKW has a higher error tolerance, same for most allied factions. Most of the times you lose as OSt when you make only one mistake. Mostly because you rely on your team weapons and if they get stolen you have double the damage since the enemy will use them against you. Without MG support you stand no chance against allied infantry. As Brit losing some men is no problem (in team games at least), you can always come back. Just need your mortar pit and your Cromwell and you are fine.
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Or a 50% increase to the 120mm damage would bump it up to where it used to be.
1.5x is still half again higher than it was, still slow? Sure but less disadvantaged than it is designed to be
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Yea, OKW has a higher error tolerance, same for most allied factions. Most of the times you lose as OSt when you make only one mistake. Mostly because you rely on your team weapons and if they get stolen you have double the damage since the enemy will use them against you. Without MG support you stand no chance against allied infantry. As Brit losing some men is no problem (in team games at least), you can always come back. Just need your mortar pit and your Cromwell and you are fine.
Agreed.
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