First off: can we please get some workshop 4v4 maps put in the ladder next patch? I'm practically begging here. Anyway...
Could you provide me with a list of 4v4 maps you found to your liking?
- Priest should remain de-crewable if only to let it repair itself. USF late game sucks enough as it is. I would honestly be okay with the Calliope getting this ability back if its health gets lowered (which I support)
We could, alternatively fix USF popcap abuse by making decrewed tanks retain their popcap. That would require us to rework a crapton of USF squad popcap values, otherwise USF late-game is toast.
- Nerfing the Calliope barrage. If it's going down to Katyusha levels, then why should it cost 140 fuel? Just keep it the way it is. The health is the only problem with it.
What I meant by nerfing Calliope to Katyusha levels, I meant nerfing alpha strike. The current barrage pattern is 10-8. We could turn it into 6-6-6 or something like that and see how it works.
- Heavily nerfing Firefly performance, at least with its current price. I'd prefer just leaving them how they are.
The moment 2 Fireflies join forces, it is impossible for Axis tanks to penetrate Fireflies.. unless there are heavy TDs involved, which we also nerf.
- USF needs a more reliable way to give vision to Jacksons
M20 would automatically become more reliable by the nerf to heavy TDs. No longer will the minelayer/scout unit of the USF be blown up just because an Elefant/JT stared at it for a second
- Shermans shouldn't stop moving when launching their smoke bombs. This seems like an oversight that's never been fixed.
We can't fix this; if we fix it, this might break Sherman smoke to malfunction like Cromwell smoke shell (Fixed Cromwell smoke shells now also cause Cromwells to stop moving).
You can issue a movement command right after the smoke command, and the Sherman can keep moving.
But what about stuff like the kt, elefant, or jt? Unless you have like ten fireflies, they'll just waltz away after being hit by the rockets and there's nothing the brits can do about it, unless they are extremely severely ridiculously overextended without support and some guy happens to have an aec to maybe stun it if it doesn't get blown to shit by at or miss. If all that gets is disabled is vision and weapons, it's literally just the stuart stun shot with longer range, some (pretty good) damage, and two times the cost on a vehicle three times as expensive (and the cost to upgrade the rocket racks). It practically won't be worth using on heavies except to finish them off. If brits had a traditional snare, this would be fine.
With repair speed normalization it will be a while until the heavy kitties can re-enter the field. At the same time, you can start pushing the enemy off, or chase after with your flanker tanks.
The job of Fireflies is to soften enemy heavies and keep them at bay. If you want to go for the kill, you need to have some flanker tanks nearby to finish the job.
If you really want to snare something, build an AEC.