Like i say its double standart, you dont care about ST bug coz its cost full price. Ye, but its dont change that fact that is game broken. Its same like with com panther, obers, get vet for them is not easy, but when you do it its OP units. The problem are with that there is a possibility to get things like that. Fix both side units or dont fix them all.
You are still missing a point.
IT SEEMS that the reload abandon should not be happening (2016 June 23rd)
"Removed the random abandon critical from SturmTiger that could happen during reload."
Now getting that fixed is also asking for a buff to the Sturmtiger. People using this to abandon a ST, are seemingly using a bug.
NOW, there's a crap niche ability that will make this whole discussion pointless, cause it's part of the same commander.
4CP - Emergency Repairs
"Vehicle crews gain the ability to repair critical damage on their vehicles. The crew is very vulnerable during this repair procedure."
If someone gets this done through this method, then it's "working as intended". Same as abusing USF decrew mechanic to either gift vehicles or reduce popcap.
We could buff this ability by making it repair the tank and remove crits. In case someone shoots at the tank, we could replace the abandon with other related crew criticals (loader/driver/gunner injured).
About double standards. If i have someone with smallpox and some other with just a normal flu, rest assure that i'm gonna threat the first patient sooner than the 2nd one.
Brits are gonna be the new cancer on this patch and
party cover
is still gonna rule the automatch.
In case you say it's bad balance, i'm gonna tell you that it's true but only in part. If we can somehow treat all vehicles equally by category or cost, then ambulance wreck cost should go to 200 or less so it gives the same amount of munition as other light vehicles (around 100).
Note: i guess you could also slight abuse the bren carrier [260mp for 100 muni and 5f (?)].
Munition caches are +5/min right? It would still be a great deal (takes 20min to get 100 muni from that cache)