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Numeral Veterancy Descriptions - English Localization Mod

18 Dec 2018, 23:27 PM
#101
avatar of Harold

Posts: 39

jump backJump back to quoted post17 Dec 2018, 01:49 AMNaOCl
I don't have a locale folder, just a file?


Can you give some more details about your problem?
19 Dec 2018, 15:44 PM
#102
avatar of Harold

Posts: 39

19.12.2018 Update:
-Fixed Stug III E veterancy rank 2 string being outdated
-Fixed M20 Utility Car veterancy rank 3 string being outdated
20 Dec 2018, 00:00 AM
#103
avatar of NaOCl

Posts: 378

Its ok, someone helped me work out what was wrong.

Thanks for the mod, its amazing.

Although i think volksgrenadier is wrong, it says sight at vet 4 and healing at vet 5, but I swear my volks heal at vet 4?
31 Dec 2018, 13:19 PM
#104
avatar of Fulisek

Posts: 1

Hi, i think that mod might be missing description of cavalry rifleman veterancy. It doesn't show up for me.
31 Dec 2018, 18:13 PM
#105
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

jump backJump back to quoted post19 Dec 2018, 15:44 PMHarold
19.12.2018 Update:
-Fixed Stug III E veterancy rank 2 string being outdated
-Fixed M20 Utility Car veterancy rank 3 string being outdated


Thank you so much for updating this man. Much appreciated
15 Jan 2019, 13:00 PM
#106
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

I've made a research about soviet mortars and get some clarification about it:
1. PM-41 is 120-mm regimental mortar, simplified version of PM-38.
2. ПМ(PM) means Полковой Миномет (regimental mortar).
3. In-game PM-41 looks like BM-37.

4. БМ(BM) means Батальонный Миномет (batallion mortar).
5. BM-41, just in case, looks like on this image


As a result:
1. PM-41 should be renamed as BM-37 to match with 3D model.
2. HM-38 should be renamed as PM-38 according to soviet name.

28 Jan 2019, 16:08 PM
#107
avatar of addvaluejack

Posts: 261

Thank you for your contribution to the community. The mod is very useful.
1 Mar 2019, 04:06 AM
#108
avatar of Bizrock

Posts: 206

Just saving it, good job
4 Mar 2019, 06:06 AM
#109
avatar of Quintinity

Posts: 11

Amazing mod - thanks.
4 Mar 2019, 07:15 AM
#110
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

This is the one essential mod for coh2, thank you very much for your work.

Some questions:
- The arty officer's diversion ability uses a vanilla description. I know it reduces RA by 20%, but do you know how much it improves moving accuracy?
- The pathfinder beacon description says it improves accuracy of nearby paratroopers, can you confirm this?

Sorry for asking, I suck with mod tools :D
4 Mar 2019, 18:22 PM
#111
avatar of zerocoh

Posts: 930

"to the last man!" penal ability also have vanilla strings, you could put the stats it gives.
17 Jun 2019, 14:34 PM
#112
avatar of MrBananaGrabber.
Patrion 26

Posts: 328

Is there an updated version available?
19 Jun 2019, 22:40 PM
#113
avatar of aerafield

Posts: 3045 | Subs: 3

Is there an updated version available?


+1
20 Jun 2019, 10:06 AM
#114
avatar of Hannibal
Senior Moderator Badge

Posts: 3118 | Subs: 2

I created a somewhat updated version.
It mashes up the numerical descriptions by Harold up to the latest date (18.12.18 I believe) and adds the normal text strings for all strings that have been created afterwards (so you should not get the $NoKeyXXXXXXXXX message)


Download here:

Updated Mash-up of Harolds numerical vet description mod

22 Jun 2019, 01:14 AM
#115
avatar of MrBananaGrabber.
Patrion 26

Posts: 328

Fantastic! Thank you so much!
4 Jul 2019, 20:19 PM
#116
1 Aug 2019, 15:57 PM
#117
avatar of root47

Posts: 15

Will the new updates be here in future ? @Harold
26 Oct 2019, 17:32 PM
#118
avatar of PersianImm0rtal

Posts: 43

Any update to this mod???
26 Oct 2019, 18:03 PM
#119
23 Jul 2021, 12:03 PM
#120
avatar of DerBaronTV

Posts: 1

Is there any update to this mod?
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