Relic. Minsk Pocket has awfull design still
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Northen Cut OFF cannot be hold by Werhmacht
1) 3 buidlings allow spawn Partisans at 1 CP, Commandos at 3 Cp
2) It has 4 aproaches that hidden behide shot blockers
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has awfull design still
Northen Cut OFF
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One of the many maps in this game that is significantly easier to play from the south position. The north cutoffs are much easier to harass, and also harder to hold if you start north.
Pretty much this. But if you ask me, in 2vs2 game mode, there are worse NORTH position maps so... LELIC
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Ostheer/defensive players have trouble against aggressive players/factions because there are no defensive positions from which you can hold your fuel and a cut off (holding a cutoff also leaves your base quite open).
In essence there is very little map structure to focus play, it ends up with units coming from any and every direction making mg placement/use often pointless. The amount of sight blockers also means its unlikely you will see much, making AT guns/mg's easily flank-able and as a result comebacks even less possible.
Left and right vps are difficult to harass and quite often lead to wipes if any light tanks are about because of the retreat path being the entire length of the map, which can lead to overly long games if an opponent wont surrender.
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I think I may have played this map three times in total. It's hideous, bring back Pripyat if we're going to tolerate "meh" maps.
I feel like the water on Pripyat gave it a slight edge in horribleness
But yeah Minsk still sucks.
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honorable mentions are arnhem's north side fuel cutoff, and kholodny's right side cutoff. there maybe more. imba maps. pfff
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They need to open up the cutoff in the north more. It's incredibly difficult to hold as Ostheer due to the tight spacing and the cliff, and tanks have huge pathing issues around that side.
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Relic loves SOUTH
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which is north
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