Login

russian armor

Mines after patch, a big mess!

23 Jul 2016, 12:51 PM
#1
avatar of The amazing Chandler

Posts: 1355

Mines after patch supposed to suppress, Schumines don't (and maybe others too), heavy engine damage supposed to be removed, its still there.
How can this be dear Relic team? And ok, you didn't notice that when the patch was out but now, after 1 month and its still not fixed. Very disappointing.
Don't get me wrong, i looooove your game but sometimes... man, i want to scream at you.

P.S. USF mortar, how long are you going to leave it like this in the game?

Posted this also at the official forum in hope that Relic will notice that (finally)!
23 Jul 2016, 13:06 PM
#2
avatar of Omega_Warrior

Posts: 2561

schu mines also still do heavy engine damage. Seems like someone forgot about them completely during the change.
23 Jul 2016, 18:47 PM
#3
avatar of Muad'Dib

Posts: 368

Suppression from mines seems a bit inconsistent. It may be just the mine type (Schus being unchanged, apparently), or some interaction of cover/distance to squad/I don't know what.
30 Jul 2016, 03:42 AM
#4
avatar of zerocoh

Posts: 930

yeah, mines are useless against infantry now, you can just use a squad to "sweep" since you will only lose 2 models in the worst case.

And the supression last like 2 seconds on conscripts, every other infantry don't even get suppression.
30 Jul 2016, 13:49 PM
#5
avatar of The amazing Chandler

Posts: 1355

jump backJump back to quoted post30 Jul 2016, 03:42 AMzerocoh
yeah, mines are useless against infantry now, you can just use a squad to "sweep" since you will only lose 2 models in the worst case.

And the supression last like 2 seconds on conscripts, every other infantry don't even get suppression.


Imo mines are not useless now, they just don't do what Relic said they would do.
No suppression, still do heavy engine damage.

A few days ago mines won me a game against a top 50 OST player :D
His Tiger and P4 did a flank on my ISU and drove right into them :crazy:
30 Jul 2016, 21:57 PM
#6
avatar of zerocoh

Posts: 930



Imo mines are not useless now, they just don't do what Relic said they would do.
No suppression, still do heavy engine damage.

A few days ago mines won me a game against a top 50 OST player :D
His Tiger and P4 did a flank on my ISU and drove right into them :crazy:


read my post again, I never said the mines are useless against vehicles, only against infantry.

in vCoH a mine will pin and take half health from a rifle squad. In coh2 it will just kill 2 models.
30 Jul 2016, 22:45 PM
#7
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post30 Jul 2016, 21:57 PMzerocoh


read my post again, I never said the mines are useless against vehicles, only against infantry.

in vCoH a mine will pin and take half health from a rifle squad. In coh2 it will just kill 2 models.


Yup.

Before the change, I wouldn't take a risk of flanking without sweeping first.

Now I don't care about sweepers. I just take 1 squad to walk into places I want to flank, detonate mines and now I can flank without sweepers :foreveralone:

Sweeping with infantry <444>3
31 Jul 2016, 15:41 PM
#8
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

more suppression and larger suppression range please.
31 Jul 2016, 16:31 PM
#10
avatar of The amazing Chandler

Posts: 1355

jump backJump back to quoted post30 Jul 2016, 21:57 PMzerocoh


read my post again, I never said the mines are useless against vehicles, only against infantry.

in vCoH a mine will pin and take half health from a rifle squad. In coh2 it will just kill 2 models.

Sorry, you where right. I didn't see the infantry part. Bus still, you cant say that they are useless. Allied mines take out two models so almost every OST infantry unit must retreat after hitting one.
31 Jul 2016, 19:45 PM
#11
avatar of Plaguer

Posts: 498

From my experience the mine suppression should be normalized, if even one model is hit, the squad should be suppressed. Currently the more members are "hit", the more it suppresses. (can't say for certain, seems like it tho)

Gets a bit frustrating if you're trying to protect a flank with mines and one of your opponents soldiers from a squad decides to run up front and sacrifice himself for the greater good.
31 Jul 2016, 20:09 PM
#12
avatar of Mirdarion

Posts: 283

And Tellerminen are still bugged against British tanks. Sometimes they trigger, sometimes they don't. Sometimes the triggered mines will deal damage, sometimes they won't. For a mine as expensive as that, there shouldn't be any randomness on a weapon that already relies on you opponent randomly driving over it...
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

Livestreams

unknown 11
United States 2
Germany 1

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

333 users are online: 333 guests
1 post in the last 24h
4 posts in the last week
47 posts in the last month
Registered members: 53718
Welcome our newest member, handsomelyreeds
Most online: 2043 users on 29 Oct 2023, 01:04 AM