the issue with penal veterancy
Posts: 1930
the 30% accuracy bonus at either vet 3 or vet 3 should be removed.
Posts: 2636 | Subs: 17
IMO, all infantry veterancy (+target size), including 5-star-vet, should be normalized relative to reinforcement cost. However, due to 1) the dominance of slot items (LMGs), 2)the disparity of default weapon profiles and 3) differing unit utility (e.g., generalist or specialist), it is tough to make the call where.
However, given that Penals now have good rifles, there's little reason to also give them the opportunity to turn into death-gods if they ever capture an LMG34.
Posts: 673
Stop whining about "Vet 3 *unitname* performs too good, nerf, pls". It's ridiculous, almost all overveted units perform too good. Volks Vet 5 are bad? No, they dominate. Grens Vet 3 are bad? No, they getting invisible scopes on rifles and starting to snipe my units...
Vet 3 penals are fine, they should be "OP", cos they are not simply "mainline infantry", like same Volks or Grens (mainline of soviets are still shitty cons), they are kinda "Obers" of USSR. So, let them perform like they should in that role. And you know what - it's not such a big problem for to counter them, using such simple tools like: HMG, AI infantry, all kinds of vechiles (since they have 0 AT).
Deal with it, bro.
Posts: 1605 | Subs: 1
Posts: 1930
Get Vet 3 for them first, before crying, seriously...
Stop whining about "Vet 3 *unitname* performs too good, nerf, pls". It's ridiculous, almost all overveted units perform too good. Volks Vet 5 are bad? No, they dominate. Grens Vet 3 are bad? No, they getting invisible scopes on rifles and starting to snipe my units...
Vet 3 penals are fine, they should be "OP", cos they are not simply "mainline infantry", like same Volks or Grens (mainline of soviets are still shitty cons), they are kinda "Obers" of USSR. So, let them perform like they should in that role. And you know what - it's not such a big problem for to counter them, using such simple tools like: HMG, AI infantry, all kinds of vechiles (since they have 0 AT).
Deal with it, bro.
penal total veterancy at vet 3: +69% accuracy -23% incoming accuracy, -20% cool down, flare, hoorah
grenadier total veterancy at vet 3: +40% accuracy, -23% incoming accuracy, -20% cool down, medkit, 25% faster recharge on rifle nade.
the penal have a far better bonus. that 29% extra bonus make a big difference. The penal without the flamethrower can actually beat a vet 3 lmg grenadier at long range.
Posts: 1605 | Subs: 1
penal total veterancy at vet 3: +69% accuracy -23% incoming accuracy, -20% cool down, flare, hoorah
grenadier total veterancy at vet 3: +40% accuracy, -23% incoming accuracy, -20% cool down, medkit, 25% faster recharge on rifle nade.
the penal have a far better bonus. that 29% extra bonus make a big difference. The penal without the flamethrower can actually beat a vet 3 lmg grenadier at long range.
Nope, they have Zeal now, which is even more accuracy.
Posts: 673
penal total veterancy at vet 3: +69% accuracy -23% incoming accuracy, -20% cool down, flare, hoorah
grenadier total veterancy at vet 3: +40% accuracy, -23% incoming accuracy, -20% cool down, medkit, 25% faster recharge on rifle nade.
the penal have a far better bonus. that 29% extra bonus make a big difference. The penal without the flamethrower can actually beat a vet 3 lmg grenadier at long range.
So what? Grenadeers are common infantry, they cost less, don't need special tier (you will build super-cheap T1 anyway as Ostheer) they have snare and normal grenades...
Penals > Grens? That's fine. Such as Obers > Riflemans/Tommyrifles/IvanRifles. I don't see any problem with that. If your opponent using penals, again your best frieds are: HMGs, AI-infantry, all kinds of vechiles.
Posts: 4474
Posts: 2636 | Subs: 17
A side-effect of smaller-squad size is that some squad members have higher chance of being focus-fired upon (and dying faster). Thankfully, for LMG grens most of their damage output comes from the LMG. However, you have the reverse effect happening when you have 6-member penals being fired upon.
Nope, they have Zeal now, which is even more accuracy.
.. which is why you are going to really love Vickers LMGs when your friend comes back.
Posts: 4301 | Subs: 2
Posts: 677
Penal currently have 70%/65%/45%
with the vet bonuses it goes up to 1.18%/1.10%/0.76% being able to bypass defensive bonuses
a vet1 4 men squad (the same size most ostheer squads are) has even more accuracy 1.28%/1.19%/0.82%
Thing get really ridiculous when they get 2 LMGs a penal squad vet 3 with 2 vicker can take out a vet 5 lmg ober squad at max range and cover...
The weapon combines the ROF of semi automatic weapon with the accuracy of bolt action rifle and is simply OP...
Posts: 747 | Subs: 2
Well I posted several post on the very high accuracy of the Penal SVT combined with the veterancy bonuses and the problems it would create before the patch and some people didn't want to listen. It it nice to see that people are finally beginning to realize the issue.
Penal currently have 70%/65%/45%
with the vet bonuses it goes up to 1.18%/1.10%/0.76% being able to bypass defensive bonuses
a vet1 4 men squad (the same size most ostheer squads are) has even more accuracy 1.28%/1.19%/0.82%
Thing get really ridiculous when they get 2 LMGs a penal squad vet 3 with 2 vicker can take out a vet 5 lmg ober squad at max range and cover...
The weapon combines the ROF of semi automatic weapon with the accuracy of bolt action rifle and is simply OP...
I have yet to witness unstoppable penal blobs roaming around the map and overrun everything in their way.
Posts: 3103 | Subs: 1
Posts: 168
Reminder that light vehicle play does exist.
Reminder that you actually need to get them to vet 3.
Seriously, if it's OKW veterancy no one says anything but any other faction must be nerfed.
Posts: 168
penal total veterancy at vet 3: +69% accuracy -23% incoming accuracy, -20% cool down, flare, hoorah
grenadier total veterancy at vet 3: +40% accuracy, -23% incoming accuracy, -20% cool down, medkit, 25% faster recharge on rifle nade.
the penal have a far better bonus. that 29% extra bonus make a big difference. The penal without the flamethrower can actually beat a vet 3 lmg grenadier at long range.
Can penals snare? Do penals have a grenade? If you go grenadiers do you have do give up AT?
This type of linear X vs Y thought is what ruins balance. Going penals is a risk (light vehicles), the reward should be good AI.
Posts: 4630 | Subs: 2
Penals means no mortar so it's a huge spac for HMG to use.
Do they synergize with Brits' weapon truck? Yes but it's problem with they truck, not Penals (make truck unable to supply teammates).
They win against Grens but at the same time they lose to PzGrens at all ranges and through all vet.
Even Vet 3 Obers (without LMG upgrade) vs Vet 3 Penals win vs them at long rang and close range so I'd say they are priced and act perfectly fine.
Posts: 1930
Can penals snare? Do penals have a grenade? If you go grenadiers do you have do give up AT?
This type of linear X vs Y thought is what ruins balance. Going penals is a risk (light vehicles), the reward should be good AI.
Penal get a flamethrower and the satchel. The both of those combine make penal one of the best garrison and anti-cover unit in the game. That's the penal's "grenade".
the only thing the penal doesn't get is the tank snare.
Even Vet 3 Obers (without LMG upgrade) vs Vet 3 Penals win vs them at long rang and close range so I'd say they are priced and act perfectly fine.
how close are we talking about? in my test the fights were very close. the penal were nearly matching a unit 100 mp more expensive with a similar role.
Oh boy here we go, something that just got buffed now must be nerfed because it's not useless anymore.
Reminder that light vehicle play does exist.
Reminder that you actually need to get them to vet 3.
Seriously, if it's OKW veterancy no one says anything but any other faction must be nerfed.
I am not saying to revert the penal back to their previous useless state. I am saying that are adjustment to be made.
Posts: 403
How about you use dem scout cars or dem MGs or dem panzer 2s? Too hard?
Posts: 4474
Nope, Penals are fine.penal are mostly fine until they pick any light mg then they become old ober
How about you use dem scout cars or dem MGs or dem panzer 2s? Too hard?
Here they are before and after they get lmg :
Posts: 297
penal are mostly fine until they pick any light mg then they become old ober
that happens to osttruppen and they dont even need vet
Livestreams
33 | |||||
20 | |||||
16 | |||||
3 | |||||
1 | |||||
1 | |||||
0 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.611220.735+5
- 3.34957.860+14
- 4.1110614.644+11
- 5.276108.719+27
- 6.306114.729+2
- 7.916405.693-2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
7 posts in the last week
34 posts in the last month
Welcome our newest member, Chagollan
Most online: 2043 users on 29 Oct 2023, 01:04 AM