Coh 2 and VR
Posts: 395
Posts: 3145 | Subs: 2
Posts: 395
Posts: 526
Posts: 836 | Subs: 5
I don't think it would work well to actually play and command units, especially with motion controls, but it will work EXTREMELY well as a spectator option. SBS 3D with positional and head tracking is a huge deal folks.
Though I don't see Relic doing it, they haven't mentioned it in a looooong time.
Posts: 395
Posts: 3145 | Subs: 2
Modsmodsmods
Lol, good luck with that with the current tools. I honestly don't really know what you're expecting from Relic even, they take 2 weeks to fix a bug and months to replace portraits.
Posts: 484
It will happen sooner or later. This year, next 5 years, I don't know about that. But I'd be quite surprised if the real militaries weren't working on exactly this sort of system right now.
Posts: 769 | Subs: 1
But also, this game's style of play just isn't suited to it. It'd be all pretty and stuff for the first 3 games, but then you'd get a bit sick of losing within the first 10 minutes every time.
Posts: 97
Now think about VR and laugh
Posts: 1216
Far from! We could have a tabletop mode where you select units with your fingers and point to spots. With the right tools, APM should go upThat's touchscreen, not virtual reality.
Posts: 484
Posts: 3145 | Subs: 2
Sadly guys I really just don't see it as good as an idea it might be, just not possible, or if possible then it will be time and money Relic are not about to risk if you ask me.
Posts: 476
Livestreams
95 | |||||
5 | |||||
145 | |||||
99 | |||||
19 | |||||
18 | |||||
11 | |||||
6 | |||||
4 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.840223.790+3
- 3.35057.860+15
- 4.599234.719+7
- 5.278108.720+29
- 6.927408.694+1
- 7.645.928+5
- 8.306114.729+2
- 9.1123623.643+4
- 10.266140.655+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger