gonna have to call bull on this thread, play cards please across the board.
But you don't even show your own playercard, oh the irony.
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gonna have to call bull on this thread, play cards please across the board.
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Posts: 17914 | Subs: 8
Who would have guessed, Katikof doesn't want Ostheer to have a 5 men gren squad.
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I'm not even trying to bully you or anyone with PC, that was never my goal when exposing or addressing one.
It was always about stripping the target naked, so it'll have only its own hypocrisy and ignorance to cover with.
But you've said it yourself.
You don't care about rank.
Then you also don't care about improving yourself, which in turn means you don't care about balance.
Now that explains all your threads, the quality of ideas and your PC reflects most accurately your conviction that no other army should be viable then ost, come on, Ostherlitz didn't came out of nowhere.
No, you don't. There isn't any rule saying only rank 500 or better can post.
However, depending on the issue you want to touch and how well you yourself fare in the game are good measurements of how valid that argument is.
Grens are OP sounds very different when aaa or you says it and different when Hans or Sib says it.
If people want to talk about balance, they should at the very least have experienced it from all perspectives. Rank 2000 player who plays all factions have more creditability then rank 1000 player of a single faction.
You could spectate this 'spectator' few days ago on Zaroks stream, but whatever floats your boat.
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Katitof also doesn't want cons to have LMGs, which was suggested crapload of times as well, because Katitof actually understands implications of changes of this magnitude, contrary to people who can't even succeed with the only faction they have ever played in game modes where they are being carried hard by team mates.
If you can't get to top 300, then balance is absolutely least of your problems and real problem is between the chair and keyboard.
Your point?
Posts: 17914 | Subs: 8
The point is, penals eat grens for breakfast, tommies eat grens for breakfast, riflemen eat grens for breakfast.
Squashy 4 men mainline infantry unit eaten alive by double upgraded riflemen, double upgraded tommies. Now even non doc soviet infantry shit on them in the form of penals.
Grens are the most expensive mainline infantry unit to reinforce. They only have 4 men and one weapon upgrade. Them not having a fith man was linked to it screwing up the soviet-ost matchup. Guess what, penals rape grens now and a 5th man is definitely needed to keep grens viable.
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I've said it million times before but grens should get a received accuracy buff to compensate for their small squad size and shitty squad spacing which leads to wipes in the late game.
Grens get beaten early game by all other mainline infantry units and late game to double upgraded tommies and riflemen.
The biggest issue is the discrepancy between their survivability and their dps when upgraded with lmgs. The lmg should be toned down a touch or else players will continue to group up and attack move from long range, since moving in and being aggressive will end up with your grens dead.
Its really dumb and requires no micro but player will continue to do it since enemy squads can be bursted down easier and grens don't get isolated that way either.
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Uhm current gren do get reduced received acc, late game wipe is more due to AI clumping to explosives, which received acc do jack against. There should be a dispersed command to all squad so this crap doesn't happen too much.
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But you don't even show your own playercard, oh the irony.
Posts: 213
https://www.coh2.org/ladders/playercard/steamid/76561198012278664
There ya go nub, whats your excuse?
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I don't need an excuse because I already show my playercard
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Posts: 213
No playcard after a call out? Get rekt then
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Posts: 2066
Behold a revelation:
Penals are supposed to eat grens, they cost much more.
Tommies are supposed to eat grens, they cost much more.
Rifles are supposed to eat grens, they cost much more.
Now, add an MG or sniper to the mix and you have a whole different situation.
Grens are SUPPOSED TO BE EATEN ALIFE IF UNSUPPORTED.
240mp+60mun is being eaten alife by 280mp 120/140mun or 300mp 60mun is problem why again?
In case you've missed the memo for the last 2 years:
GRENS ARE NOT SUPPOSED TO WORK ALONE, THEY WILL FAIL IF YOU SPAM GRENS ALONE.
Grens are supposed to be used with support of HMGs and Snipers, BECAUSE THEY ARE INTENDED TO BE COUNTERED BY MUCH MORE EXPENSIVE UNITS.
Using grens without combined arms is about as smart and efficient as is using RETs exclusively to repair USF vehicles-it just won't work, because its not supposed to be done this way.
That still isn't any excuse to buff what doesn't need buffs.
Posts: 17914 | Subs: 8
They all cost more but require less to reinforce. This doesn´t make sense, since they are all more powerful then grens.
USF mortar makes mg play impossible, it comes too fast and fires faster and more accurate than the old ostheer turbo mortar. Then we have smoke from riflemen, heavy mortars etc. MG42 is countered by t1 USF like it is nothing. Add a lovely mortar pit in there with UKF, that can hit 70/80% of most 1v1 maps and guess what, mg42 useless.
Sure, but then allow Grens the same pleassure of either a 5th men, or a double upgrade. This isn´t fair, neither is it balanced. You have to rely on grens, which you can´t in the late game vs penals, double bar riflemen and double bren tommies. Then we have the lunacy of grens costing the most to reinforce out of all the mainline infantry, but they get beaten by all of the above mentioned.
Ah yes I know, but to that I say to you: USF super mortar/ UKF mortar pit with insane range and free immortaility shield/ Soviet heavy mortar that
USF mortar and smoke make MG42s useless now. Mortar pit destroys static MG42 play. Good luck having to move your support weapons constantly, not to mention them dying to one volley of a mortar pit or 2 volleys of a USF mortar.
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Lunacy
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