I concur, a smaller 60 mm moarter would be fine or some nerfs to damage.
Iam gonna be honest, this is text book example of bad design. Units like the WC50 and Combat Engineers shouldnt be in a doc but come in as standard units in tier 0.
For Wc 51 unit give them rangers in that doc. For the combat engiees76 mm sherman.
Your units choices from the start would be Rears Comb Engiees, Rifles and Truck. Think of the openings! Need close quarter combat with flamer get a engiee, have a open area ? Get a truck. The flexibility that is suppose to be there would be represented by the unit choices to tackle different scenarios.
Combat engiees and trucks wouldnt change the dynamic of the match much other then adding options then just rifles.
+1 . Exactly.
Usf core design is simply f*#@ed. It is really strange how they arrived at the decision to omit certain units and abilities when they had coh1 formula to reference.
I haven't used morter much cause it is not my playstyle but i have to say i was suprised how quickly it fires.
Adding morter to t0 was weak and lazy and just a refusal to accept that usf should have flamers somewhere in core buildings.