USF having a mortar is fine, it just should be in one of the tech buildings not T0.
Well it cant be in the Captain cause there is already Pack Howitzer so only logical choice would be Leut, although it was added to counter MGs and Garrisons with the Barrage + Smoke but because Relic made it op, people are using it for different reasons all together
On Topic, OKW side tech is stupid, yes they should get side tech but of all things why the Medics and repair pioneers no one complain about these ever
Why not make the StGs, Nades, Panzershrecks and Raketen CAMO into side tech in HQ put MG34 in there as side tech if you want even, atleast this would force players to make decisions, do I unlock these early in the game or try to rush out a vehicle
Removing Shrecks weakened the late game of OKW heavily aswell, I think some medium vehicle price adjustments should be taken into consideration
Also making the Faust side tech is completely insane OKW needs it vs the M3 Scout Car, Bren Carrier etc.
Now that Im on the Topic of Fausts, cant they just be available from the start and remove the base flaks the only reason OKW has those is to protect them from allied light vehicle rushes but now if they have the faust in T0 they wont need it no more
This would make base rushing OKW more viable and the OKW player wouldnt have an affect on call-in planes with 0 input