Wehrmacht:
Pioneer Squad:
Vet0: 6.4
Vet2: 10.4
OKW
Sturmpioneer:
Vet0: 12
Vet0+Support Package: 16
Vet2: 16
Vet2+Support Package: 20
Mechanized Regiment HQ Repair team:
4 repair guys: 9
USF
Rear Echelon Squad:
Vet0: 8
Vet2: 12
Vet3: 15 (extra squad member)
Vehicle Crew
Vet0: 6.4
Vet2: 10
Assault Engineers:
Vet0: 6.4
Vet2: 10.4
SU
Engineer Squad:
Vet0: 6.4
Vet2: 10.4
Conscripts
Repair Kit: 6.36
Repair Station
4 repair guys: 9
UKF
Royal Engineers
Vet0 (4men): 8
Vet0 (5 men): 10
Vet2 (4 men): 12
Vet 2 (5 men): 15
Heavy Engineers:
Vet0 (4men): 16
Vet0 (5 men): 20
Vet2 (4 men): 20
Vet 2 (5 men): 25
Building on this:
- Make minesweepers actually take up a weapon slot
- Starting repair speed of Sturmpioneers reduced from 3 to 1.6
- Starting repair speed of Rear Echelons reduced from 2 to 1.2
- Starting repair speed of Royal Engineers reduced from 2 to 1.2
- SU and Ostheer Minesweepers now add a repair bonus of 1.15
- Rear Echelon Minesweepers now add a repair bonus of 0.8 (since you can equip a weapon with it)
- Sturmpioneer Minesweepers now add a repair bonus of 1.15, are exclusive with the Flamethrower and Panzerschreck upgrades
- Royal Engineer minesweepers now add a repair bonus of 0.8 (since you can equip a weapon with it)
- Repair speed bonus of Heavy Engineers reduced from 2 to (1 or 0, depending on Churchill/Heavy Engineer suggestion below)
Churchill/Heavy Engineer Suggestion
- Churchill health and armour (F/R) from 1400 and 240/180 to 1040 and 320/140 (more durable against infantry AT, and more rewarding to flank)
- Churchill pop cost from 18 to 16 (Just the Anvil Churchill)
- Churchill cost from 540/180 to 500/170 (Just the Anvil Churchill)
- Heavy Engineer upgrade no longer adds a Vickers K (long-ranged MG on a short-ranged squad?)
- Heavy Engineers no longer have a speed penalty in combat
- Heavy Engineer upgrade cost reduced from 70 to 50
Assuming all of this is implemented:
Wehrmacht:
Pioneer Squad:
Vet0: 6.4
Vet0 + Minesweeper: 11
Vet2: 10.4
Vet02 + Minesweeper: 15
OKW
Sturmpioneer:
Vet0: 6.4
Vet0+Support Package: 11
Vet2: 10.4
Vet2+Support Package: 15
Mechanized Regiment HQ Repair team:
4 repair guys: 9
USF
Rear Echelon Squad:
Vet0: 4.8
Vet0 + Minesweeper: 8
Vet2: 8.8
Vet2 + Minesweeper: 12
Vet3: 11 (extra squad member)
Vet3 + Minesweeper: 15
Vehicle Crew
Vet0: 6.4
Vet2: 10
Assault Engineers:
Vet0: 6.4
Vet2: 10.4
SU
Engineer Squad:
Vet0: 6.4
Vet0 + Minesweeper: 11
Vet2: 10.4
Vet02 + Minesweeper: 15
Conscripts
Repair Kit: 6.36
Repair Station
4 repair guys: 9
UKF
Royal Engineers
Vet0 (4men): 4.8
Vet0 (5 men): 6
Vet0 + Minesweeper (4men): 8
Vet0 + Minesweeper (5men): 10
Vet2 (4 men): 8.8
Vet 2 (5 men): 11
Vet2 + Minesweeper (4men): 12
Vet2 + Minesweeper (5men): 15
Heavy Engineers (without Churchill rework):
Vet0 (4men): 8.8
Vet0 (5 men): 11
Vet0 + Minesweeper (4men): 12
Vet0 + Minesweeper (5men): 15
Vet2 (4 men): 12.8
Vet 2 (5 men): 16
Vet2 + Minesweeper (4men): 16
Vet2 + Minesweeper (5men): 20
What do you think?