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Kinda agree, but let's admit, it happens for you as much as against you. It a good example of a neutral RNG
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What's the difference in having the death crit at 0% compared to at 5%?Emotional difference?
Damn I almost killed that panther but the game engine decided to show me the mid finger. WHAT THE FUCK FUFU FUFU
:nahnah
ie bitch, I'll just repair and come back
Well I focused all of my efforts and literally killed it so it was a logical and fair result.And your opponent goes like:
Well I should have pulled back much sooner, so it was my fault
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Next Thread will be "Units escaping certain death with only %6 health left"
Should units reaching belw %10-%6 health receive the death critical?
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i thought they removed death crits to avoid these kind of freak RNGs
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I find this quite annoying when you put a lot of effort to rekt that big cat, only to have it escape with his head up with only %0.01 health left. I want to see if any one else has the same thoughts about this?
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