LEIG needs a fix
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We don´t want another faction that can´t handle emplacement cancer.
One LeIG isn´t going to counter emplacements. Even two take a lot of time and that´s 640mp. And the cancer commander can easily shrug them off/ bombard them.
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You don't HAVE to go emplacements with brits. I rarely play them nowadays so I can't really say too much, but I know a few people who like to play brits as mobile as possible. Land matress seems to be mandatory though, to cover for the lack of indirect.
Posts: 284
To actually counter a mortar emp. or a bofor you need two LEIG. Thats 600MP, against a 400MP emplacement.
So i think LEIG is fine since it cannot suppress. Especially because BOFOR barrage can counter ATguns easily. Its OKWs only hardcounter against emplacements.
Posts: 578
Alas, I had a noob kunt ally that went cancer on the east. That was why I was forced to try and lock down this fuel, because the kunt had no fucking units and mid was infested. But even his glider insertion and IS backup couldn't stop that volks blob from killing my tent.
Two vickers could not stop that blob from advancing, due to sustained fire from LEIG. His tech tree countered mine.
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Just to clear things up, a single LEIG cannot counter any emplacement unless the british player dont know how to brace and/or repair.
To actually counter a mortar emp. or a bofor you need two LEIG. Thats 600MP, against a 400MP emplacement.
So i think LEIG is fine since it cannot suppress. Especially because BOFOR barrage can counter ATguns easily. Its OKWs only hardcounter against emplacements.
Not even a hard counter, it is just a soft one.
Then wait till land mattress comes and sweeps it away.
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If you have played Vs at least 2 leigs you will know the frustration of its range and accuracy. Play brits and nothing you have can outrange, match the range or even get close to, it making it, in that matchup, overpowered.
"Just chatting pish" I hear you cry, well, that's your opinion but hear me out. If you play Brits and use the OP cancer regiment (advanced emplacement), switch on counter barrage and that will fire on LEIGs every time they shoot. Now, play the game as you would and see just how different the game becomes with emplacements actually being useful against OKW and not free EXP for LEIGs.
"But that would make emplacements OP!" It would make them harder to take down, yeah, effort would be required (shock horror) but with a variety of grenades, AT units/weapons and artillery it's not any harder than it is for OST.
I had an epic losing streak as brits, I just couldn't beat OKW, dropped for top 100 to 300+ now I simply use cancer regiment just for the counter barrage and the game feels decent again, my bofors can defend a point properly and my mortars can protect my units without, as I said, them just being free EXP.
Don't get me wrong I know that each unit needs a counter but each of the counter units should also, have a counter. A LEIG next to the Panzer HQ takes real effort to take down with no hard counter other than a lot of planning and tactics.
Don't forget Brits have no other indirect fire other than the mortar pit (LM if you have the commander of course), it's immobile, sure, it has more HP than most mortars and doesn't cause bleed, but it can't be moved!
TL/DR
In short LEIG needs a range decrease to bring it in line with mortars, do what you want to the mortar pit, reduce its damage, increase its scatter, increase its load time, same for bofors, but please, for my health, fix the LEIGs range.
Obviously people will disagree with me here but at least, please, put up a proper argument if that's the case
Someone who just plays 1 faction like you, shouldn't complain about things :-)
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wup wup and katjuschas were gone
Posts: 1593 | Subs: 1
I had an epic losing streak as brits, I just couldn't beat OKW, dropped for top 100 to 300+ now I simply use cancer regiment just for the counter barrage and the game feels decent again, my bofors can defend a point properly and my mortars can protect my units without, as I said, them just being free EXP.
nothing special, you earned your ranks when UKF was broken/stronger, now with UKF beeing in a more balanced state you will drop some ranks.
i mean you need cancer regiment to do well like you did before, hilarious since cancer regiment is called out for beeing kinda OP
Posts: 1166 | Subs: 1
Stuka is too costly and everyone braces when they hear the rockets launch.
Raketten can be barraged by the bofors or the pits.
What would be the alternative here?
And frankly the "just go around it" or "wait till you get a panther" are ridiculous solutions.
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Someone who just plays 1 faction like you, shouldn't complain about things :-)
*Cough* (check my player card) *Cough*
Posts: 773
nothing special, you earned your ranks when UKF was broken/stronger, now with UKF beeing in a more balanced state you will drop some ranks.
i mean you need cancer regiment to do well like you did before, hilarious since cancer regiment is called out for beeing kinda OP
Nope, I was in the top 100's last week. check my playercard wins/losses
Posts: 1593 | Subs: 1
Nope, I was in the top 100's last week. check my playercard wins/losses
Whats the deal then? Ukf didnt change at all in the last 7 days?
Posts: 1585 | Subs: 1
Mirage is absolutely correct that should the unit be changed in anyway it must receive a range of buffs to compensate.
The confusion the weapon has on its roll is quite obvious in its vet. Is it meant to be close to the front line and fire (speed and received accuracy important)? Or is it meant to sit far back and have the player direct its fire (range and RoF important)?
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