Login

russian armor

Soviet 2v2

16 May 2016, 12:14 PM
#1
avatar of BigheaD

Posts: 6

There are only problems I ran Russians in 2v2 ? -11streak . I fell back to 60th place to 500th.
What has worked , that's not good. why?
Sorry for my Engilsh.
16 May 2016, 12:26 PM
#2
avatar of Butcher

Posts: 1217

Ostheer and Soviets are suicidal in 2vs2 atm.

The thing that works best for Soviets is Maxim spam.
16 May 2016, 14:07 PM
#3
avatar of BigheaD

Posts: 6

jump backJump back to quoted post16 May 2016, 12:26 PMButcher
Ostheer and Soviets are suicidal in 2vs2 atm.

The thing that works best for Soviets is Maxim spam.


Yeah, but maxim is nerfed. :(
260mp and slow. I can not use it anymore.
16 May 2016, 14:32 PM
#4
avatar of flyingtiger

Posts: 142

How about five-six Cons to T-70 if leading, or ATG then T70/Su-76 if falling behind? B-)

You can make some nice flanking moves like with US in COH 1.
16 May 2016, 14:56 PM
#5
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post16 May 2016, 14:07 PMBigheaD


Yeah, but maxim is nerfed. :(
260mp and slow. I can not use it anymore.

Doesn't matter, you still go maxims or go home with soviets.

People still use it, because this is the only non doctrinal infantry that works.
16 May 2016, 16:04 PM
#6
avatar of poop

Posts: 174

Maxim spam backed by mortars is really the best way to go.

You need to get some light AT by 6:30 mins, so guards, nades or AT gun.

Mine the chokes. I like to feign a retreat and lure them into the mines.

16 May 2016, 16:57 PM
#7
avatar of BigheaD

Posts: 6

Okay , I will try to start the maxim, as before. Thanks :)
but was too late t-70. Pz2 and SC earlier.
16 May 2016, 17:59 PM
#8
avatar of Superhet

Posts: 132

jump backJump back to quoted post16 May 2016, 16:57 PMBigheaD
Okay , I will try to start the maxim, as before. Thanks :)
but was too late t-70. Pz2 and SC earlier.


No point going t-70 against OKW anyway until schreks are removed from volks. If you're gonna make vehicles from T3 then make a halftrack. It comes earlier, helps you control his blob from long range with reinforce+suppression, and combos well with su-76s that you can start making after you have it because of maxim & halftrack suppression + su-76 barrage. I recommend going guards over or with an AT gun, because later the button will help you against tanks and they can't be circle strafed by luchs, although their high reinforce cost sucks so if you can manage without guards it's riskier but you less drain on mp.

If you want to use the doctrines that have them, then partisan tank hunters are imo better with this strat than both guards and AT gun. They have schrek, spawn instantly from ambient buildings (no getting caught by luchs and then waiting for guards to walk or AT gun to produce, or spending mp on them before his vehicle is out when you don't know when/if he's going to make it), get AT grenade if you research it which is great with their camouflage and ambushing from spawning, tanks that try to flank your su-76s can break button with smoke and circle/terrain block & chase/drive out of AT gun arc but can't escape from engine damage AT grenade, they can lay mines and wire which is both good in itself and means it helps your engineers focus on repairing, and being cheaper than guards and AT gun = you can have 2 squads easier.

If he goes stuka instead of luchs you can just push and take the map, especially if he rushed it and doesn't have medic truck because then he has no isgs and no forward retreat. To destroy them you can research AT grenade, then call in tank hunters on them if they are standing next to a building or try to sneak up on them if not. No chance that he can get away with engine damage.
18 May 2016, 05:40 AM
#9
avatar of BigheaD

Posts: 6

18 May 2016, 05:48 AM
#10
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

jump backJump back to quoted post16 May 2016, 14:56 PMKatitof

Doesn't matter, you still go maxims or go home with soviets.

People still use it, because this is the only non doctrinal infantry that works.


l2p
18 May 2016, 09:59 AM
#11
avatar of Blalord

Posts: 742 | Subs: 1

Conscripts, Flamer engineers are awesome non doctrinal infantries to use together
18 May 2016, 10:59 AM
#12
avatar of TickTack

Posts: 578



No point going t-70 against OKW anyway until schreks are removed from volks. If you're gonna make vehicles from T3 then make a halftrack. It comes earlier, helps you control his blob from long range with reinforce+suppression

Reinforce OR suppression.
Kri
18 May 2016, 11:34 AM
#13
avatar of Kri

Posts: 60

Dont keep throwing T34's at Axis tanks feeding them veterancy. Something my random mate did during our 60 minutes long game.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

912 users are online: 1 member and 911 guests
Rosbone
1 post in the last 24h
11 posts in the last week
27 posts in the last month
Registered members: 50002
Welcome our newest member, rwintoday1
Most online: 2043 users on 29 Oct 2023, 01:04 AM