That was the Sherman.
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6 cp = useless. You can have a P4 out at 6 cp, if you want. And at that stage,anything weaker than a P4 is fodder for AT.
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Light tanks would come in the time light vehicles are being phased out by T3 and AT guns.
Then make it 5 ffs. Adjust + CP varies from game to game, depending on blody beginning.
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Then make it 5 ffs. Adjust + CP varies from game to game, depending on blody beginning.
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Except logically having the soviets field a woefully outdated tank makes little sense, and if it was a sensible suggestion, what role would it have? AI or AT? And besides the Light tank category for the soviets is covered by the T-70 so logically the T-26 can not fill a role that the soviets don't already have and is a waste of MP and fuel.
The Panzer III has always been suggested.
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Reread what I wrote. Plenty of WWII games have similar tanks and it doesn't cause a problem. The T-26 would be available earlier than T-70 (also slower) and would create variation for starting strategies.
New units have been added to the game when people thought no more should be added; those units didn't break the game. The gameplay as of now is not entirely satisfactorily and it's not due to new units but other unrelated stuff *cough*British turtle faction*cough*.
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And if by your argument, i doubt anyone would support the release of a T-26 tank for the soviet faction, let alone seriously consider it.
I wouldn't mind seeing it put in for historical flavor but have you considered how you would actually balance it with any ideas apart from a mere suggestion? Like Cost in MP and Fuel, whether it takes the role of AI or AT and its scalability? Will it repeat what happened with the old Soviet Industry T-70 rush or will be it extremely unviable.
We also have to consider various other units that are still unviable or very niche roles such as the USF WC51 mit 50cal and M8 Greyhound. Will the T-26 become OP at launch and then nerfed into submission? You can't just say "oh these tanks were historically important" and then provide nothing else.
Other users have also mentioned that especially the T-26 is outdated garbage during the War and especially the multiplayer time frame which takes place 1943-1945. The Panzer III though is perfectly good exception, except we have no idea why Relic never implemented it.
Overall I don't think most people would want a T-26, since if you describe it as support, wouldn't it die instantly to any form of AT? and what other tanks will it face in the early game? 222 Scout cars and Luchs? The T-70 easily supplants that role for it and it would again just be a waste of resources. Think these ideas through.
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We can also say that about T-34-76. Played role in 41-43, after that was totally changed to 85.
But... in CoH 2 it looks like in late war 76 was main soviet tank.
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Would P3s be cool and historical? Yes. Do they have a place in the game? No.
Seriously, where could P3s be added that didn't make them either game-breaking (pre-T3) or useless (T3)?
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T2 building, requires BP2
In between. Perfect.
Edit: stats generally to counter the light tank etc. timings OST is vulnerable to.
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Numbers wise? Hell it was.
It was most common sight on the battlefield until the very end, there was a fair share of 85s, but 76s served from the beginning until the end.
"Quantity is a quality on its own" as he once said.
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It seems that T34/85 is more common in 1943 to 44 according to the number built.
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