Login

russian armor

April 20th Update

PAGES (11)down
18 Apr 2016, 20:07 PM
#41
avatar of Katitof

Posts: 17914 | Subs: 8



The reason the t-34/76 is great is because of its cost effectiveness. It's only 80 fuel. The main gun is perfectly competent against both infantry and vehicles.


You are confusing cost effectiveness with actual cost.

Its FUEL cost is low. Its mp cost is not.
Its cost effectiveness is still low, despite the low cost. Think of tank version of M-42.
18 Apr 2016, 20:10 PM
#42
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

1. The Brits patches are very well! But acutally i'm missing the landmatraze to get from 5 to 6 CP.

2. RIP soviets. Pls Relic; its fine to nerf the maxims, but maybe buff cons/ strafnikis ??

3. Ranger nade bug is still alive

4. Tellermine- Cromwell bug is still alive
18 Apr 2016, 20:10 PM
#43
avatar of MissCommissar

Posts: 673



Panther still needs a ton of support or it will get overwhelmed by ~3 t-34's


So it has ton of support. Schrecks, MGs, smaller tanks... Everything you want.
18 Apr 2016, 20:11 PM
#44
avatar of Dullahan

Posts: 1384

jump backJump back to quoted post18 Apr 2016, 20:07 PMKatitof


You are confusing cost effectiveness with actual cost.

Its FUEL cost is low. Its mp cost is not.
Its cost effectiveness is still low, despite the low cost. Think of tank version of M-42.


The Manpower cost is still lower than any other medium tank.

It's plenty good at killing things. If you use it properly it will kill stuff just as well as a PzIV, but you'll have 2-3 of them instead of just 1 pziv.

18 Apr 2016, 20:11 PM
#45
avatar of Rollo

Posts: 738

No more maxims

18 Apr 2016, 20:15 PM
#46
avatar of MissCommissar

Posts: 673



The Manpower cost is still lower than any other medium tank.

It's plenty good at killing things. If you use it properly it will kill stuff just as well as a PzIV, but you'll have 2-3 of them instead of just 1 pziv.



You should try to use T-34-76s yourself for to understand, how difficult it is too keep alive T-34 tank groups in numbers more than 2, specially when you have against you Schrecks, Stugs and Panthers with Elephants.
18 Apr 2016, 20:17 PM
#47
avatar of Beinhard

Posts: 161

jump backJump back to quoted post18 Apr 2016, 19:27 PMJadek
260 mp for maxim -_-'. No decent medium tank for soviet's. No decent mainline infantry.

Great.


Same feeling...

Hey relic you said you were supposed to look into penals... But hey lets wait a year.
18 Apr 2016, 20:18 PM
#48
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post18 Apr 2016, 20:11 PMRollo
No more maxims



I like how you think that even a single player will stop using them when cons and penals remain as they are. :snfBarton:

Your naive in a cute way on this one. :romeoHype:
18 Apr 2016, 20:18 PM
#49
avatar of Dullahan

Posts: 1384



You should try to use T-34-76s yourself for to understand, how difficult it is too keep alive T-34 tank groups in numbers more than 2, specially when you have against you Schrecks, Stugs and Panthers with Elephants.


I've literally posted replays where I do that. I regularly use them.
WHO
18 Apr 2016, 20:21 PM
#50
avatar of WHO

Posts: 97

The dshka has the same setup time now as the maxim. People still can spam dshkas and a-move them around the map. I don't think it will be as crippling as people might think. Plus, they alluded to a balance preview where maybe they'll test buffing cons or penals.
18 Apr 2016, 20:21 PM
#51
avatar of EtherealDragon

Posts: 1890 | Subs: 1



T-34 is soviet late - Panther is Axis late. Panther is dominating - T-34 is expendable shit.

That's what I call - "B(!)alance"


Panther is also considerably more expensive (especially when you consider OST Teching). Without crunching the numbers I'd assume you can easily get 2.5-3~ T-34s for the cost of one Panther. (assuming both players rush straight for them). In a vacuum that's a pretty fair fight and outside a vacuum both sides have plenty of counters to deal with supporting troops. If you lose the first and/or 2nd T34 before the Panther arrives and then find yourself on the backfoot to superior armor thats more about your unit preservation than balance.
18 Apr 2016, 20:24 PM
#52
avatar of MissCommissar

Posts: 673

jump backJump back to quoted post18 Apr 2016, 20:21 PMWHO
The dshka has the same setup time now as the maxim. People still can spam dshkas and a-move them around the map. I don't think it will be as crippling as people might think. Plus, they alluded to a balance preview where maybe they'll test buffing cons or penals.


Would be really great, if DShK would be placed in at least 5 doctrines, not in 2. And one of those 2 is 100% dogshit.
18 Apr 2016, 20:24 PM
#53
avatar of DAZ187

Posts: 466

command panther still not nerfed lol :clap:
18 Apr 2016, 20:25 PM
#54
avatar of Napalm

Posts: 1595 | Subs: 2

jump backJump back to quoted post18 Apr 2016, 20:21 PMWHO
Plus, they alluded to a balance preview where maybe they'll test buffing cons or penals.


18 Apr 2016, 20:26 PM
#55
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4



OKW:

15 + 25 + 15 +60 + 15 +120 + 15+ 150 = 415 Fuel for PzIV

Get rekt son.


What is that 4th +15 fuel from?

Nobody going for the P4 will tech both buildings and not get any vehicles, it's more like:
15 + 25 + 15 +120 + 150 = 325 Fuel for P4

Later of they go for mechanized, but if you go for mechanized you probably aren't going for a P4.
18 Apr 2016, 20:33 PM
#56
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
So instead of fixing Counter Barrage that makes Advanced Emplacement so tedious to play against, they decided to nerf the hitpoint bonus into a very minor bonus.


+1

I hope in that balance mod relic fix some broken thigs like vet1 JP, command panther.
18 Apr 2016, 20:34 PM
#57
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

well, patch is going a step in the right direction. still, a very small step. see you in 2020 for a balanced game with a variety of strats...
18 Apr 2016, 20:39 PM
#59
avatar of KovuTalli

Posts: 332

Only wish there was a cost increase for Cromwells - hit the field way too early. Other than that - good patch.
18 Apr 2016, 20:40 PM
#60
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

PAGES (11)down
1 user is browsing this thread: 1 guest

Livestreams

unknown 13
United States 168
New Zealand 14
unknown 3

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

1075 users are online: 1075 guests
0 post in the last 24h
5 posts in the last week
33 posts in the last month
Registered members: 49129
Welcome our newest member, softhealertech
Most online: 2043 users on 29 Oct 2023, 01:04 AM