Reduce Braces Effect/ Mortar Pits less accurate
Posts: 17
I propose reducing the damage reduction of brace by half and making mortar Pits less accurate so they aren't 1 to 2 shoting squads left and right..
There can be a happy medium with the OP emplacements.
Posts: 571
Reduce brace by half would mean it survive less than 20 seconds on the field from LeIG, "less accurate"? It is RNjesus at work here if it is wiping squads.
On the other hand, countering that bloody thing as Ostheer is near impossible :/
Posts: 513
Emplacements are totally fine EXCEPT cancer regiment and royal engineers.. these commanders just make emplacements retarded.
Posts: 148
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Posts: 1217
Currently even the supposed "hard-counters" (there aren´t any) aren´t helping much. The British player isn´t bleeding anything.
Posts: 4630 | Subs: 2
Volks blob, FRPs, Rifle blob etc...
Posts: 40
Posts: 1217
You could find many other things which ruin games in 2v2+.That´s no argument at all. It doesn´t change the fact emplacements are destroying the game.
Volks blob, FRPs, Rifle blob etc...
You are essentially saying: "Cancer isn´t bad, because you could have Aids."
Posts: 4630 | Subs: 2
That´s no argument at all. It doesn´t change the fact emplacements are destroying the game.
You are essentially saying: "Cancer isn´t bad, because you could have Aids."
You should first deal with older cancer.
Still, The only cancer I find is free counter barrage and that the engis from assembly are immortal.
Posts: 609
Posts: 1617
just delete the mortar pit from the game and all problems would be solved
I think there is a mobile mortar team for the brits in all-units mode.
Add that, allow it to set-up in trenches. Remove cancer pit. Fixed.
Posts: 708 | Subs: 1
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Posts: 680
An invincibility button shouldn´t come for free. Brace should cost ammunition.
+1
Posts: 1124
Brace is a necessary evil, even with what you propose a wehr mortar HT/LeIG will hardcounter every emplacement.
Emplacements are totally fine EXCEPT cancer regiment and royal engineers.. these commanders just make emplacements retarded.
Thissss
Posts: 1124
They are fine, expensive, can't move and a huge target for everything, double ISG will tear any emplacement apart. And if not there's still Stuka, or Mortar Halftrack.
Double isgs, that are insta countered by counter barrage that doesn't require an ouce of skill to use?
Stuka that doesn't do anything because of "alien like technology aka forcefields"
Get two of them severely delays you of any type of armour.
MHT, I find a viable reliable counter, especially multiple of them. But because of this OH is forced commander choice, as well as OH always having 1 slot reserved for spearhead due to the chance of having a cancer commander as an opponent. Which imo shouldn't be like that
Posts: 17
+1
I was thinking the same actually but I think the ability should cost 100 manpower resembling loss of crews.
Posts: 100
i cant blob with my volks when that retarted brit spam mortar pits this is ridiculus why axis is always more shitty than allies
You need to wait for pay to win commanders also for axis. Lelic is really pathethic at balancing this game. Just milking money out of the game and shit about balance.
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