ostheer cant keep up with the other factions
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Guards no one ever used it in tournaments they bleed like a crazy to everithing including 222 if not in green cover.
They already said that they balance stuff only for 1v1.
Oh tree have everithing now elite inf pgrens semi-elite inf grens light vehicles all of that stuff comes at a discount compared to other factions. Being more wipeable is the neccesity to balance their cheap lmg grens and sniper and support weapons.
Posts: 482
Here's the pop joke:
Shocktroops 6 models,8 pop
Guards 6 models,8 pop
Grenadiers 4 models,7 pop
PGrenadiers 4 models,9 pop
Pioneers 4 models,6 pop
Pfusilier 6 models,6 pop
Relic encourages the US/UK 2xLMG blobs but ignores how expensive the grenadier are(30 MP per modle for reinforcement).
Relic encourages the UK simcity playing style but give wehr noting to counter.(Common mortars are outranged by mortar pits.THE RANGE IS 80 vs 115!)
Relic gives brits the ability to tech to Comet fast but delays the wehr T4 when they've got to T3.(NEED ANOTHER 360MP/120FU to tech to T4 when getting to T3 already.)
Relic gives the birts emplacements self-repair magic ability but makes wehr pioneers the busiest worker(always have to retreat to build tech buildings) and give the pioneers the lowest repair speed, then still increase the pop to 6.
So why do you guys still play this faction?I will give you an advice, just don't play wehr.
Posts: 1930
Relic encourages the UK simcity playing style but give wehr noting to counter.(Common mortars are outranged by mortar pits.THE RANGE IS 80 vs 115!)
I will be happy if they replace the mortar emplacement with a normal mortar. Less simcity and give the brits an actual artillery.
Posts: 3103 | Subs: 1
I will be happy if they replace the mortar emplacement with a normal mortar. Less simcity and give the brits an actual artillery.
It's like 95% of what makes British Simcities anyway, after all Bofors are just conceptually Flak trucks (with major differences of course, but you get what I mean). Bofors spam wouldn't have as much value if they didn't cover mortar pits bleeding enemies trying to get VPs or destroy the Bofors.
Posts: 5279
... I find guards are dominating the playing field since vet they wreck almost everything including light vehicles...
Not to sound like a dick here but an elite squad (supposed to be the best of the best) that come stock with AT rifles, upgradeable with 2 machineguns.... Isnt their role to wreck light vehcles?...
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- Decrease Pgrens reinf cost
- Buff assault grenediers
- Buff shocktroops, or give them a naked skin that reflects their capabilities after spawning in vacant buildings
- Buff Obers or decrease their price
- Buff JLI... A LOT
And maybe next time instead of adding Rangers for USF, add KCH for the faction that actually needs a proper infantry option.
Posts: 444
Expected...
- Decrease Pgrens reinf cost
- Buff assault grenediers
- Buff shocktroops, or give them a naked skin that reflects their capabilities after spawning in vacant buildings
- Buff Obers or decrease their price
- Buff JLI... A LOT
And maybe next time instead of adding Rangers for USF, add KCH for the faction that actually needs a proper infantry option.
What's wrong with jeagers, they're relatively cheap and have great veterancy. Don't to mention they win from all base infantry at long range.
If anything needs a buff it's pathfinders.
Posts: 658
And Pios could be 5 pop.
Posts: 3103 | Subs: 1
If anything needs a buff it's pathfinders.
You don't feel they perform well with double BARs?
I do feel like they deserve a small price reduction though since JLI are easily better off the bat at the exact same cost, but not more than 10 or 15 MP at most.
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Posts: 444
You don't feel they perform well with double BARs?
I do feel like they deserve a small price reduction though since JLI are easily better off the bat at the exact same cost, but not more than 10 or 15 MP at most.
They perform great with bars, but I rather give my rifles double bars, giving thompsons to airborne or invest ammo in the p47. It would be nice if they spawned out of buildings and remove weapon slots on them, because they get scoped rifles anyway.
Posts: 1701
Posts: 875 | Subs: 2
Expected...
- Decrease Pgrens reinf cost
- Buff assault grenediers
- Buff shocktroops, or give them a naked skin that reflects their capabilities after spawning in vacant buildings
- Buff Obers or decrease their price
- Buff JLI... A LOT
And maybe next time instead of adding Rangers for USF, add KCH for the faction that actually needs a proper infantry option.
I agree with most of this. A few extra things, if Pzgrens get a lower reinforce cost, stormtrooper also deserve that (considering they're the same, except don't come with assault rifles). JLI don't need too much of a buff, just enough that they can still fight at medium range, and are not always restricted to long range fighting. KCH , I'll actually be revamping the KCH vet system in my mod later today to compensate for the patch.
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