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23 Feb 2016, 18:11 PM
#41
avatar of AmiPolizeiFunk
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Patrion 15

Posts: 16697 | Subs: 12

23 Feb 2016, 19:08 PM
#42
avatar of Rappy

Posts: 526

To all those who say there is a 5% difference in win ratio and that's not bad, try doing some basic maths. A 55% win rati for allies means a 45% ratio for axis, which represents a 10% difference. Fairly significant and worth fixing, unless you only play allied factors and can't play fair.
23 Feb 2016, 19:10 PM
#43
avatar of Rappy

Posts: 526

P.S. Thanks so much for putting these stats together. Great work.
23 Feb 2016, 20:04 PM
#44
avatar of broodwarjc

Posts: 824

jump backJump back to quoted post23 Feb 2016, 19:08 PMRappy
To all those who say there is a 5% difference in win ratio and that's not bad, try doing some basic maths. A 55% win rati for allies means a 45% ratio for axis, which represents a 10% difference. Fairly significant and worth fixing, unless you only play allied factors and can't play fair.


It is a far cry better than a year ago when OKW released where the win rates were 70%/30% Axis, then after nerfs to them and buffs to a lot of Allies units it went 65%/45% Allies. It has come a long way, but yes it could be better. No more AEC over buffs Relic!
23 Feb 2016, 21:47 PM
#45
avatar of GhostTX

Posts: 315

Lol, dat Doctrine variety for USF OKW and Brits.

Really shows how some commanders could use a little sprucing up here and there. *Cough Cough* Recon, Royal Arty, Almost all of OKW

Definitely shows which docs are pretty much useless.

Surprised on the USF with doc usage with all the Cali OP chatter.
23 Feb 2016, 22:41 PM
#46
avatar of Zangenbewegung

Posts: 5

thanks for the statistics, says it all.
23 Feb 2016, 23:41 PM
#47
avatar of RedDevilCG

Posts: 154

@Rappy: Just because a win rate "isn't bad" doesn't mean it's "good" either. But I'll take not bad for now, and hope Relic can keep tuning it till it gets closer. No Kappa.
24 Feb 2016, 00:58 AM
#48
avatar of Rappy

Posts: 526

jump backJump back to quoted post23 Feb 2016, 21:47 PMGhostTX

Definitely shows which docs are pretty much useless.

Surprised on the USF with doc usage with all the Cali OP chatter.

Calliope is not great for 1v1 as you pretty much give up fielding tanks, so easy to counter. 2v2, 3v3 and 4v4 on the other hand....
24 Feb 2016, 01:49 AM
#49
avatar of Dr. Green Thumb

Posts: 132

How does this compare to StarCraft? How different are their faction win rates? Because a 10% difference seems pretty steep. Should be around 6%.
24 Feb 2016, 02:03 AM
#50
avatar of Spinflight

Posts: 680

You need a lot more than 20 or 30 results per matchup to show statistical significance. Even 10% will be within the range or probability error given the chances of a drop in the sample size.
24 Feb 2016, 05:00 AM
#51
avatar of Rappy

Posts: 526

You need a lot more than 20 or 30 results per matchup to show statistical significance. Even 10% will be within the range or probability error given the chances of a drop in the sample size.

Well the stats match pretty well with what we see on coh2chart.com so it seems quite representative.
24 Feb 2016, 12:41 PM
#52
avatar of Spinflight

Posts: 680

You mean the coh2chart which shows all factions having a better than 50% win rate? :D

Rather worryingly, the day before a patch, if anything coh2chart shows that things are quite nicely balanced overall.
8 Mar 2016, 20:48 PM
#53
avatar of Rappy

Posts: 526

You mean the coh2chart which shows all factions having a better than 50% win rate? :D

Rather worryingly, the day before a patch, if anything coh2chart shows that things are quite nicely balanced overall.


All factions have higher than 50% because it's just the top 150 and top 150 players win most of their automatches against people lower than 150 rank, and these stats are included. Not rocket science. What matters is the proportion of percentages relative to one-another.
8 Mar 2016, 20:50 PM
#54
avatar of Spinflight

Posts: 680

It took you two weeks to work that one out huh?
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
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Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
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03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
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