MWNL 3 - Stand firm, turn it around
Posts: 919
Don't know if I got it right, correct me if I don't. The officials said they will count the increase in automatches (only player vs player) beeing played in comparison to a standard week. So if this is really true the best way to play more games is to not play the big game modes and just play 1vs1 (and 2vs2) instead. 8 players playing a 4vs4 only play one automatch while the same amount of players in 1vs1 would play four games in the same time. Did I get this right?
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For the first one of course it seems compromised but we could still win the next two.
From the FAQ on Relic's blog i do understand like op.
Sooo... let's play only cheesy allins 1v1 from wednesday onwards !
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So hoe does the competition work? The homepage is rather vague.
Probably something like this:
MWNL isn't working on the basis of wins this time AFAIK.
It says the percentage is based on the number of additional players recruited to the cause, which I think means the number of additional players playing the game with reference to how many players play that game 'usually'. So for example, if 5000 players play COH2 usually, and during the event 7000 players are playing, COH2's percentage would be 40%.
This puts DoW in the biggest advantage imo, since it's very old and not many people play it. So let's say, only 1000 people play DoW regularly, but during the event 1500 play, DoW's percentage is 50%.
Anyway, this is my interpretation of the line
and I could be wrong.
I think he's right. ANd it's ridiculous, like the want CoH2 to lose. It's probably a marketing shtick for DoWIII, or they want CA to win because they QQ so much.
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Games vs CPU. Confirmed. Just check their MWNL threads on OFFICIAL forum.
They have better reward so no wonder that they want to win this time so badly.
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