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MWNL 3 - Stand firm, turn it around

16 Feb 2016, 00:12 AM
#1
avatar of general_gawain

Posts: 919

Thinks are looking grim for us comrades of all nations, will this be the total defeat? It seems like huns, aliens and supersoldiers are just toying with us, we are so far behind its not even close. Can we live with that shame or is there a way to turn this around before the VPs run down? Don't know but maybe.

Don't know if I got it right, correct me if I don't. The officials said they will count the increase in automatches (only player vs player) beeing played in comparison to a standard week. So if this is really true the best way to play more games is to not play the big game modes and just play 1vs1 (and 2vs2) instead. 8 players playing a 4vs4 only play one automatch while the same amount of players in 1vs1 would play four games in the same time. Did I get this right?

16 Feb 2016, 00:17 AM
#2
avatar of Noorbi

Posts: 64

It's rigged (or just the cheat for Atilla, nvm). Get over whit it.
16 Feb 2016, 00:34 AM
#3
avatar of t00nster

Posts: 12

It is in 3 rounds lasting each 48hrs.
For the first one of course it seems compromised but we could still win the next two.
From the FAQ on Relic's blog i do understand like op.

Sooo... let's play only cheesy allins 1v1 from wednesday onwards !
16 Feb 2016, 00:37 AM
#4
avatar of Jadame!

Posts: 1122

Garden it i want slavic dlc for atilla.
nee
16 Feb 2016, 02:10 AM
#5
avatar of nee

Posts: 1216

So hoe does the competition work? The homepage is rather vague.
16 Feb 2016, 02:22 AM
#6
avatar of Kamzil118

Posts: 455

RNG has a habit of helping at those crucial moments. Just wait it out.
16 Feb 2016, 09:50 AM
#7
avatar of RMMLz

Posts: 1802 | Subs: 1

jump backJump back to quoted post16 Feb 2016, 02:10 AMnee
So hoe does the competition work? The homepage is rather vague.


Probably something like this:

jump backJump back to quoted post15 Feb 2016, 12:38 PMKhan
MWNL isn't working on the basis of wins this time AFAIK.



It says the percentage is based on the number of additional players recruited to the cause, which I think means the number of additional players playing the game with reference to how many players play that game 'usually'. So for example, if 5000 players play COH2 usually, and during the event 7000 players are playing, COH2's percentage would be 40%.

This puts DoW in the biggest advantage imo, since it's very old and not many people play it. So let's say, only 1000 people play DoW regularly, but during the event 1500 play, DoW's percentage is 50%.

Anyway, this is my interpretation of the line



and I could be wrong.


I think he's right. ANd it's ridiculous, like the want CoH2 to lose. It's probably a marketing shtick for DoWIII, or they want CA to win because they QQ so much.
16 Feb 2016, 10:02 AM
#8
avatar of Neris

Posts: 132

http://www.sega.com/mwnlcompetitionterms

Games vs CPU. Confirmed. Just check their MWNL threads on OFFICIAL forum.

They have better reward so no wonder that they want to win this time so badly.
16 Feb 2016, 10:32 AM
#9
avatar of Adviser

Posts: 53

spam 5 second matches vs CPU? Wow
16 Feb 2016, 11:04 AM
#10
avatar of Bananenheld

Posts: 1593 | Subs: 1

the less brits/commander the better for the game. its good the way it is going imho
16 Feb 2016, 11:07 AM
#11
avatar of JohnSmith

Posts: 1273

It's rigged and Attila players are using mods to automate the winning process, which clearly goes against the rules of the competition as stated by their site.

(v) The use of machines, computers or any automated technique ("Automated Cheats") to corrupt the Promotion is prohibited. Sponsor has the right to invalidate any entry if in its sole opinion an entrant has engaged the use of Automated Cheats at any time. All decisions of the Sponsor are final
16 Feb 2016, 11:37 AM
#12
avatar of Swift

Posts: 2723 | Subs: 1

DoW II is kicking CoH 2's arse B)
16 Feb 2016, 11:39 AM
#13
avatar of Shanka

Posts: 323

Kinda happy that we loose this event, it shows relic how they fucked up :snfPeter:
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