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russian armor

British Commanders OP

11 Feb 2016, 17:47 PM
#41
avatar of whitesky00

Posts: 468

jump backJump back to quoted post11 Feb 2016, 17:25 PMAladdin
Is this a new fashion with all these wannabies with playercard in signature showing rank 1 all mods all factions? :)


Apparently so. However mine are genuine ;)
1 Mar 2016, 02:47 AM
#42
avatar of Captain QQ

Posts: 365

I would love it if the emplacement stats would show up in the AAR.
1 Mar 2016, 19:53 PM
#43
avatar of gvardia_legiones

Posts: 34

jump backJump back to quoted post10 Feb 2016, 19:37 PMJadame!
Finally super sim city commander so i can play coh in alt-tab.

Also i want commander with emplacements which can spawn from buildings.


You made my day! ))
1 Mar 2016, 20:49 PM
#44
avatar of Rappy

Posts: 526

I'm gonna laugh really hard if it turns out these commanders aren't what the forum professional salt-shakers are whinging at.

Gonna be extra topkek icing when they re-balance the commanders too.

This is like complaining about a meal based on looks alone, it just shows entitlement, not legit grievances.

Well the land mattress has already been substantially nerfed. Before that two of them fresh on the field would obliterate the tier 3 structure of the OKW in one shot (each).
1 Mar 2016, 21:03 PM
#45
avatar of Spinflight

Posts: 680

Two barrages from rocket artillery could kill a ..... truck you say?

Ooooh, the horror!
1 Mar 2016, 23:19 PM
#46
avatar of Virtual Boar

Posts: 196

jump backJump back to quoted post1 Mar 2016, 20:49 PMRappy

Well the land mattress has already been substantially nerfed. Before that two of them fresh on the field would obliterate the tier 3 structure of the OKW in one shot (each).


Called it.
4 Mar 2016, 05:58 AM
#47
avatar of Rappy

Posts: 526

Two barrages from rocket artillery could kill a ..... truck you say?

Ooooh, the horror!

Yeah cos Tier 3 of the OKW is JUST a truck... no.
It's gameover.
4 Mar 2016, 14:06 PM
#48
avatar of RiCE

Posts: 284

jump backJump back to quoted post11 Feb 2016, 16:09 PMKatitof


Well, its not passive, so I don't really see any difference between it or any other "assault" ability other then this one is still cover based :romeoPro:


Because its against the unit design? the same reason why OKW didnt had resource caches i think?!
4 Mar 2016, 14:11 PM
#49
avatar of ruzen
Patrion 15

Posts: 243

"Immune to small arms" RPG much? :luvDerp:
4 Mar 2016, 14:34 PM
#50
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post4 Mar 2016, 14:06 PMRiCE


Because its against the unit design? the same reason why OKW didnt had resource caches i think?!


Just like 100% resources are against OKW design, weapon upgrades(which are doctrinal) are against conscript design, 6 men infantry(osttruppen) is against Ost design and so on and so forth, sniper sprint is against whole game design, yet Ost have 2 different doctrinal ones affecting him and so on.

Brits are designed to have penalty to their stats on the move and bonus while in cover.
No one said there can't be ability to allow tommies to be useful outside of cover.

Let me also remind you that NOT being allowed to leave vehicle in pershing and calliope case is against USF unit design too.

You're grasping at straws hard again.
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