just like all of your comments. ty
then explain the point of this thread to me
Posts: 2272 | Subs: 1
just like all of your comments. ty
Posts: 297
Posts: 13496 | Subs: 1
i don't get the point of these threads
it's not about asking for advice or counters...
it's just pointless whining...
Posts: 1384
Support weapons shows up arcs and right clicking a building pops red if an enemy unit is inside.
then explain the point of this thread to me
Posts: 1248
I was really surprised when this mechanic came back. Yeah its pretty bullshit that players with these units available can just instantly spawn elite squads from buildings and completely turn fights, Its not good design. Maybe in COH3 they will finally abandon the mechanic, but its too late for COH2.
Posts: 1248
Yeah it is pretty dumb that paratroopers dropping into the fog of war risk dying on landing yet squads spawned in buildings have no risk at all. #adapt, apparently squads spawned in buildings generally exit the front door, so mine/trip wire those if you can. If you don't have access to mines you can barb wire around the doors so they cant get out.
Posts: 1026
Posts: 3103 | Subs: 1
It doesn't completely break the game or anything but I would not include this mechanic in future CoH entries. What might be an interesting replacement is if there were "side spawns" around the map not at player's bases that infiltration units could be summoned from.
Posts: 365
Doing this you are losing popcap ( 1 cons doing nothing ), a mine in the main entrance door is the more cost effective solution
Posts: 1153 | Subs: 1
There should be new forum section opened.
It should be called COH2 Balance 4v4 section, we would all know people there are 100% L2P cases and they would have a den they could always run to to cry and roll in their own bile!
Posts: 83
1 man conscript is 1 manpower.
Occupy 6 buildings for the mp cost of one squad. Vision + area denial.
Posts: 2723 | Subs: 1
Posts: 77
Bannedi don't get the point of these threads
it's not about asking for advice or counters...
it's just pointless whining...
Posts: 2272 | Subs: 1
I haven't been around on this forum long, but I have been around long enough to not see you post ANYTHING constructive. Either it's 'playercard???' or 'okay some 1v1's first' or this crap.
Really dude, you're a perfect example of what's wrong with the internet.
OT: You can easily mine doorways or wire off some areas so they get 'caught'. It's something you need to take care of man.
Posts: 77
Banned
same question to you: in what way is this thread constructive?
Posts: 1593 | Subs: 1
OT: You can easily mine doorways or wire off some areas so they get 'caught'. It's something you need to take care of man.
Donnie, you're a sad man. Typical forumwarrior.
And now I leave you to it, I had my say.
Posts: 2272 | Subs: 1
OT: You can easily mine doorways or wire off some areas so they get 'caught'. It's something you need to take care of man.
Donnie, you're a sad man. Typical forumwarrior.
And now I leave you to it, I had my say.
Posts: 738
71 | |||||
43 | |||||
35 | |||||
11 | |||||
4 | |||||
16 | |||||
12 | |||||
10 | |||||
8 | |||||
4 |