So, I think panzerschrecks are balanced more or less. The problem is the obscene amount vet you get for doing damage with it. And the vet bonuses for volksgrenadiers, combined with the recent retard-patch gives them significantly higher damage output. So it's actually beneficial to your anti-infantry damage to get the panzerschreck and accrue vet 3-4 much faster than you normally would. (Far more than you get from having that fifth man with a rifle)
I think this is resulting in a huge imbalance in veterancy pacing in favour of OKW infantry, giving them a serious midgame advantage.
Can we talk about Panzerschreck Veterancy
20 Jan 2016, 23:23 PM
#1

Posts: 1384
20 Jan 2016, 23:33 PM
#2



Posts: 2307 | Subs: 4
What is the recent retard patch?
20 Jan 2016, 23:39 PM
#3

Posts: 1384
What is the recent retard patch?
The one that ruined OKW. But that's aside from the point, as this panzerschreck vet bullshit has been around for a lot longer than that. (Just wasn't an issue because volks weren't nearly as good in combat and buying mass schrecks was prohibitive)
20 Jan 2016, 23:52 PM
#4


Posts: 1006
21 Jan 2016, 04:05 AM
#5

Posts: 552
So, I think panzerschrecks are balanced more or less. The problem is the obscene amount vet you get for doing damage with it. And the vet bonuses for volksgrenadiers, combined with the recent retard-patch gives them significantly higher damage output. So it's actually beneficial to your anti-infantry damage to get the panzerschreck and accrue vet 3-4 much faster than you normally would. (Far more than you get from having that fifth man with a rifle)
I think this is resulting in a huge imbalance in veterancy pacing in favour of OKW infantry, giving them a serious midgame advantage.
I appeal to whatever patch Relic implements, they should also make it so you can drop weapons, put them away, and rig them with explosives so when the unsuspecting rifle man picks up a shreck he blows up

21 Jan 2016, 11:08 AM
#6

Posts: 770
You do realise that volks vet is absolutely shit at the moment?
21 Jan 2016, 15:00 PM
#7


Posts: 3103 | Subs: 1
You do realise that volks vet is absolutely shit at the moment?
If Volks vet is shit, Commando vet must be the ground that shit sits on.
21 Jan 2016, 15:03 PM
#8

Posts: 392
Agreed
Shrecks should not offer that vet advantage.
Shrecks should not offer that vet advantage.
21 Jan 2016, 15:17 PM
#9

Posts: 17914 | Subs: 8
If Volks vet is shit, Commando vet must be the ground that shit sits on.
Actually if volks vet is shit, then commando vet isn't even implemented yet and stars are just visuals(well, 2 of them are, 3rd one is just extremely underwhelming compared to any other vet of any other unit in game).
21 Jan 2016, 15:40 PM
#10

Posts: 1890 | Subs: 1
I agree with OP. You notice this a lot if a Soviet player goes heavy on T34s or what have you - the EXP feed can get pretty ridiculous.
Assuming Relic never changes Shreks on Volks I think it would be nice if they tweaked how AT damages gives vets to Infantry. One idea might be to reduce EXP from damage alone but increase the EXP for vehicle kill shots.
Assuming Relic never changes Shreks on Volks I think it would be nice if they tweaked how AT damages gives vets to Infantry. One idea might be to reduce EXP from damage alone but increase the EXP for vehicle kill shots.
21 Jan 2016, 15:55 PM
#11

Posts: 1585 | Subs: 1
The vet advantage, I think, was meant by Relic to offer OKW a potent mid-game AT unit with some AI power when OKW had limited tanks. It was also meant to help them keep up pressure after securing early game advantages.
Yes I do agree that volks with Shreks vet amazingly fast, but I think the problem arises from the ability of volks to get back on the field immediately. Fire once miss retreat, 10 seconds later you are back in the fight because you are right up against your forward retreat point. In addition, since support weapon spam is so hot right now for Allies, volks are even more attractive, and as a result shrek upgrades are a must to hold off Allied tanks. What needs to happen is a way to encourage OKW to get more than Volks. Changing of their vet is a possibility if OKW vet is completely changed (which I doubt it will be).
Shreks on volks are gonna be problematic, but the solutions for it are very limited because Volks are meant to be the core of the faction.
Yes I do agree that volks with Shreks vet amazingly fast, but I think the problem arises from the ability of volks to get back on the field immediately. Fire once miss retreat, 10 seconds later you are back in the fight because you are right up against your forward retreat point. In addition, since support weapon spam is so hot right now for Allies, volks are even more attractive, and as a result shrek upgrades are a must to hold off Allied tanks. What needs to happen is a way to encourage OKW to get more than Volks. Changing of their vet is a possibility if OKW vet is completely changed (which I doubt it will be).
Shreks on volks are gonna be problematic, but the solutions for it are very limited because Volks are meant to be the core of the faction.
21 Jan 2016, 16:44 PM
#12

Posts: 1384
Shreks on volks are gonna be problematic, but the solutions for it are very limited because Volks are meant to be the core of the faction.
Volks were never meant to be the core of the faction. That's why it has elite infantry units out the ass. (Sturmpios, Jaeger Light, Panzerfusilers, obersoldaten, Fallschirmjaegers) and lots of light-medium vehicles. Volks for OKW were always supposed to be like engineers for the other factions. It's a role reversal since OKW has super engineers, their infantry is trashier. They're supposed to have expensive but strong units with volksgrenadiers serving as expendable infantry to fill in the gaps.
It's largely why buffing volks into mainline infantry has resulted in huge balance issues. They still have all their elite infantry and light vehicle play, but now their basic mobile AT unit is also better than conscripts in combat for a marginally more expensive cost.
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Yesterday, 19:14 PM
Yesterday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 
Last Thursday, 10:49 AM

Last Thursday, 10:49 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
Last Wednesday, 20:27 PM

Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Last Tuesday, 02:53 AM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
Last Monday, 06:48 AM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
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