Login

russian armor

Interesting Results from 4v4AT Round 1

21 Jan 2016, 06:59 AM
#61
avatar of Loxley

Posts: 223

jump backJump back to quoted post21 Jan 2016, 03:18 AMAladdin


That's because all those teams as I mentioned are either mainly allies team players, or not experienced with 4v4 at all. Even your team which lost to Focus, plus simply go to ladders and check their allies stats and you'll see you def did something wrong to lose to them to be honest


Not true, SoE is experienced in 4on4 and is on rank 1 4on4 at the moment. I was on rank1 too with my team some time ago and since brits losing vs crap players which were bad with axis when fighting together.
21 Jan 2016, 07:02 AM
#62
avatar of robertmikael
Donator 11

Posts: 311

jump backJump back to quoted post21 Jan 2016, 04:38 AMCieZ
So every team in the tournament, including SoE (who were rank 1 with both factions 4v4 at the time with 90%+ win rate) Focus and TATUS are bad at Axis?

Not sure that makes a whole lot of sense.

I am not sure if the 4vs4 automatch statistics are reliable, because all the arranged teams should beat randoms 100%, and not all arranged teams are good. An arranged team do not get enough good opponents in 4vs4 automatches.
21 Jan 2016, 07:03 AM
#63
avatar of Aladdin

Posts: 959

jump backJump back to quoted post21 Jan 2016, 06:59 AMLoxley


Not true, SoE is experienced in 4on4 and is on rank 1 4on4 at the moment.


I ever said they are not?!!
what is not true?!!
21 Jan 2016, 15:58 PM
#64
avatar of Nabarxos

Posts: 392

Did anyone upload those 4vs4 games?
21 Jan 2016, 21:55 PM
#65
avatar of Gdot

Posts: 1166 | Subs: 1

21 Jan 2016, 23:27 PM
#66
avatar of eric4753
Donator 11

Posts: 62



Man, lot of hostility for someone that probably couldn't stand 10 minutes in a 1v1 against the dude hes trying to shit talk.


So why would I 1v1 him lmao? IT was a 4v4 match and this is the internet I can criticize as much as I want quit trying to start shit between people. Dusty you're so immature sometimes...
22 Jan 2016, 01:34 AM
#67
avatar of iTzDusty

Posts: 836 | Subs: 5



So why would I 1v1 him lmao? IT was a 4v4 match and this is the internet I can criticize as much as I want quit trying to start shit between people. Dusty you're so immature sometimes...


Theres fair criticism and being abrasive, you were firmly in the latter.
22 Jan 2016, 16:43 PM
#68
avatar of Nabarxos

Posts: 392

22 Jan 2016, 17:02 PM
#69
avatar of CieZ

Posts: 1468 | Subs: 4



So why would I 1v1 him lmao? IT was a 4v4 match and this is the internet I can criticize as much as I want quit trying to start shit between people. Dusty you're so immature sometimes...


Next time just tell me what I could have done better. That would help me become a better player. Flaming me for the sake of flaming me is just toxic behavior.
22 Jan 2016, 19:37 PM
#70
avatar of Imagelessbean

Posts: 1585 | Subs: 1

jump backJump back to quoted post20 Jan 2016, 21:50 PMCieZ


Our allies beat their axis. Their allies beat our axis.

None of us are 4v4 experts but allies seem really really favored this patch in all modes really. AEC with Soviet t2 means even a puma struggles to counter the AEC. Maxims shut down OKW completely. Then proper usf play can walk all over Ost. Plus the m20 is 4s is even more nutty than in 1s because retreating takes about 5 minutes so there are a ton of opportunities for squad wipes. Then late game is just filled with mortar pits protected by calliopes, is2s, Isus, 6lbers, etc.

Plus the 17lber Isu combo feels pretty uncounterable given an even game up until that point. Oh and of course artillery cover insta winning all tank battles.

Don't mean to QQ just trying to tell it like it is from my limited 4v4 experience this patch.

I could probably theory craft some crazy axis build to counter allies but meh. Would rather focus on ESL and 2v2 tourney for now.


17pdr and ISU should both be hard countered by JT, which outranges both. One hit from JT forces brace on 17pdr. Next shot pushes ISU off. Next it waits for brace to break, and then hit the emplacement with artillery as well for good measure. However, if Tactical Arty is selected there is little you can do. This ability in and of itself can win games.

You can also get Walking Stuka with incendiary strikes to deal with 17pdr.

Allies have some very powerful advantages in team games that can help them role to victory, but if they get pushed off balance even slightly, so that the game drags on, Axis units will tend to win the day, in my experience.
22 Jan 2016, 20:10 PM
#71
avatar of Carlos Danger

Posts: 362

You can also get Walking Stuka with incendiary strikes to deal with 17pdr.
This ability completely shuts down emplacement play but then it's not like getting a vet four Stuka is easy.
22 Jan 2016, 20:54 PM
#72
avatar of Rappy

Posts: 526

This ability completely shuts down emplacement play but then it's not like getting a vet four Stuka is easy.

Exactly. You can't count on a Vet 4 Stuka as a counter.
2 users are browsing this thread: 2 guests

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

749 users are online: 749 guests
0 post in the last 24h
12 posts in the last week
26 posts in the last month
Registered members: 49990
Welcome our newest member, qq88lat
Most online: 2043 users on 29 Oct 2023, 01:04 AM