How to counter AEC
Posts: 393
I'm just having problems countering the AEC as Ostheer if rushed it comes around 1-2CP, 5min mark. By this time I have placed 1 teller, yet you need luck to destroy it that way.
When it arrives I cant send grens to cap the sides since the AEC will wipe them.
Maybe someone else can give tips on how to counter the 5 minute AEC.
Thanks,
Posts: 322
That's the problem right there, you can't do anything about it at the moment. Serious suggestion; stop playing as OST, unless you want to experience such situations.
Maybe someone else can give tips on how to counter the 5 minute AEC.
Thanks,
Your only reliable soft counter is PGshrecks, just try to push it back. Don't chase.
Posts: 59
Relic fked this up
Posts: 738
Go Gren/Ostruppen heavy and outcap him as he will have low map presence. Pgren shreks work too (one volly will insta kill the Wasp and +faust will finish the AEC pretty well).
Basically do the same thing you do against an AAHT.
Posts: 98
Try using the Ostheer AT gun. Don't worry about staying in T1 too long as UKF are not as aggressive as USF or Soviets early game so you have some breathing room.
Go Gren/Ostruppen heavy and outcap him as he will have low map presence. Pgren shreks work too (one volly will insta kill the Wasp and +faust will finish the AEC pretty well).
Basically do the same thing you do against an AAHT.
Yeah, this is what I've been doing of late. The really early AEC (5.5mins) makes going sniper a bit scary!
I've been using grenadiers to scare it and grab a pak asap. Once you've got a pak40 you're pretty set though, and you'll need them anyway.
Posts: 23
Maybe the best way to deal with the AEC on maps without much open space is to build a 222 and pgrens with camo. Using the 222 to lure the AEC into a spot where the pgrens can fire from good cover.
Considering ostheer has been a little weak lately a buff to the 222 scoutcar would be nice. Giving it more armor at the cost of a price / resource increase for example.
Posts: 1281 | Subs: 3
Posts: 393
As suggested i'm trying ostruppen opening now.
Posts: 8
Try using the Ostheer AT gun. Don't worry about staying in T1 too long as UKF are not as aggressive as USF or Soviets early game so you have some breathing room.
Go Gren/Ostruppen heavy and outcap him as he will have low map presence. Pgren shreks work too (one volly will insta kill the Wasp and +faust will finish the AEC pretty well).
Basically do the same thing you do against an AAHT.
This. Youre basically having to play like the allies have for the past umpteenth patches. Youre going to have to make that guess as to if he's going aec or not. Regardless you'll need the pak gun for the Cromwell so just preserve your units effectively and bait the aec. A Faust + pak = dead armor
Posts: 1384
the AEC does make the OST not viable in 1v1. There is no counter to it at the time it comes out.
Relic fked this up
Mines, panzerschrecks, AT guns. Even incendiary rounds/panmzerfaust do okay.
It's all about positioning. Most players are in "Drive AEC directly at them" mode so as long as you have some AT on the field you'll be fine.
Posts: 1157 | Subs: 2
Their design hasn't changed much since the beta. Get a pak out asap, zone it with grens, and don't overextend your infantry with the AEC on the field.
The threat of fausts will keep the AEC from completely rolling you, and you can keep it in check until you tech or finish it with your pak. Keep in mind this delays his Cromwell rather significantly which gives you a bit of a window if you decide to tech a P4 asap.
Posts: 552
Posts: 1585 | Subs: 1
Try baiting the AEC with a gren hidden nearby to a pak when he comes to circle strafe give it a faust. At this point he has to decide whether to try to escape or dive deeper. If you have a 222 now is the time to commit it. He can target the 222 or the pak, not both, giving you time to punish the car.
AEC is too good for cost against Ost right now so the best we can offer is a pretty good way to counter it. Next patch should help to alter this balance back to a more even footing.
Posts: 393
I think going osttruppen is currently the most viable way to go vs Brits since you can delay AEC with the mapcontrol osttrupen give and scare it away with faust.
Furthermore we just have to wait on the February patch.
Posts: 34
I know this sounds like a lot for one unit but all the units play a key role in AT throughout the game.
Also I don't think you should put your faith in any patch from Relic.
Posts: 264
The current problem is you have to hope your opponent is stupid, if they are on equal skill at you the AEC will dominate.
People will say, mine, use pak40's, etc. A good player will use the detector, a good play circles the Pak40, a good player outranges panzerfausts and the worst part is the mortar pits they build forward because of the AEC.
50 fuel for an AEC is nothing when you are controlling two fuel points and the majority of the map (triple drain).
Currently out strategy is to just drop Wehrmecht/OST and go for OKW and spam Volks, Shrecks, and an early Rakthen. Go Paratroopers or Breakthrough to get a faust on one of your call in units if you need the extra umph! to crack these guys open.
This isn't a biased review, I was an all time allied player all the way. I played the SU hardcore when they were the underdogs. If you don't think allies got it easy right no go roll the brits or usf and tell me you didn't win that game with as little stress as possible. I switched to axis for a challenge, we could roll allies all day and rack up the wins but whats the point? If they game isn't difficult why are you playing? You don't want a challenge? You want to just be handed wins all day?
An easy way to see which sides having an easier time is the search ratio's, back in the day it was almost 90% axis and 10% allies in the search queue for 2v2.. and now its 70% allies and 30% axis. The pendulum swung in the other direction and while people can say " it's the allies turn to crush face! " we all should just want a balanced game because if it doesn't it'll die.
Posts: 393
snip
In 2v2 I have less difficulty countering the AEC, me or my friend just go fast puma as OKW, the aimshot abbility on puma also helps one shotting their snipers.
I do agree with the rest of your post, allies currently steamroll axis in teamgames, wich was the other way around for a long time
Posts: 66
Posts: 124
The new 5 min aec meta really has the game screwed up competitive 1 vs 1 speaking, Relic really didn't test this enough, or gather enough forum feedback. Lowering it's AOE to 2, even 1.5 would be substantial enough not to steamroll while you wait for pak/puma. In other words, you can't really.
The final games at the esl monthly were all ost vs su, so you're wrong
Posts: 552
The final games at the esl monthly were all ost vs su, so you're wrong
....in what world is this coherent thought?
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