OKW Jager
Posts: 707
How do you deal with these annoying fuckers?
1) Harassment
2) RNG sniping of your riflemen
Posts: 393
Posts: 707
Mine doors so you one shot JLI, oh wait you are playing USF
yep.
Not like I can't get BARs and blob his ass to death but...
random RNG model sniping is super retarded
Posts: 466
Posts: 455
Short questionIf you have FLAMETHROWERS, burn it down. OR you could use tanks, though it will take most of your time and will lose you precious field presence. Those are my options other than mines.
How do you deal with these annoying fuckers?
1) Harassment
2) RNG sniping of your riflemen
Posts: 707
If you have FLAMETHROWERS, burn it down. OR you could use tanks, though it will take most of your time and will lose you precious field presence. Those are my options other than mines.
i dont have rifle company unfortunately.
It takes too much time when you have to compete to cap and fight for cut off. (even more cancerous on maps like Ferma west spawn)
Posts: 3052 | Subs: 15
Quad m20 Stuart all shut that down fast.
Falls are much more dangerous cuz of the Faust and possible follow up by a surprise puma or luchs.
Also I'm pretty sure infantry flamers take forever to burn down houses since the flame changes, I may be wrong tho
Regarding the sniping and general stomping of your rifles; you need to buy an ambulance and bars like, fast.
Posts: 78
i dont have rifle company unfortunately.
It takes too much time when you have to compete to cap and fight for cut off. (even more cancerous on maps like Ferma west spawn)
Armor company works aswell.
Posts: 455
I can see that being viable. Early chance with flamethrowers and 105 Sherman may come in handy in destroying buildings that could spawn units.
Armor company works aswell.
Posts: 3602 | Subs: 1
go 1 rifle/2xBar with 1 pathfinder to get them down quickly early game. Do not lose the rifleBAR!!! Stick them together to chase Jaeger in priority, your objective is to bleed them hard.
Depending on the map: 1 Para LMG on open maps or 1 para SMG on close quarter maps
Captain first with a fast atgun/capt/stuart and keep them close together because of the fast Ostwind.
If he calls more than 1 Ostwind: Sherman. (Panthers will be delayed)
If you cannot kill the first Ostwind and don't a second one: Jackson. (panther coming)
Posts: 974 | Subs: 2
Posts: 275 | Subs: 1
I have best solution, just remove this damn faction from the game, problem solved!
Remove USF from game? Nice
Posts: 974 | Subs: 2
Remove USF from game? Nice
I am talking about OKW
Posts: 707
I have best solution, just remove this damn faction from the game, problem solved!
Seriously. Why not?
Soviet should be removed because of its stinking cheese.
USF should be removed because of double 1919 Rifle blob and CalliOP
OKW should be removed because volks stall is boring.
UKF and Ostheer are truly more flexible and thus, fun.
Posts: 275 | Subs: 1
I am talking about OKW
In game where the Germans have the best of everything that only could it be?
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