USF light vehicle abuse disheartening new/average players
Posts: 1096
With the stuart of all things.
Posts: 17914 | Subs: 8
Hmm...
You've misspelled OKW in the title and in the post.
You've also misspelled "Luchs".
Posts: 2307 | Subs: 4
Posts: 1891
" faction which has the most potent AT on their base infantry "
Hmm...
You've misspelled OKW in the title and in the post.
You've also misspelled "Luchs".
Grim is agreeing with you lol
Posts: 320
One neat thing I liked about USF is by seeing what they got (Cap, LT) you can predict what they are going to build.
Posts: 558 | Subs: 1
omg
play
er
card
pls
can you actually post something useful? just a SINGLE time? i only read crap coming out of your keyboard..
Posts: 2272 | Subs: 1
can you actually post something useful? just a SINGLE time? i only read crap coming out of your keyboard..
99% of the balance forum is crying about being outplayed
in what way is that useful?
Posts: 301
can you actually post something useful? just a SINGLE time? i only read crap coming out of your keyboard..
He is rude but he is right.
Watching countless thread about a "badstorybro" and a call for balance from outplayed people is an exhausting experience. The OP subject has been threated a million times before and the "research" button not exploited enough.
If you can go through his harsh words you can see that his analysis are very often justified.
My favourite section of this forum is by far the "guides" and "state office" unfortunatly the most stuffed is the "balance" one.
Kozo.
Posts: 1024 | Subs: 1
But the bigger problem is M20 and his ability to plant non doctrinal Riegels which is bs as duck, got zook on crew and can easily deal with 222 with little support (or even not with good micro), has immediately critical repairs, good speed and accelerate, even good survivability so it can deal with single shreks and grens so it's perfect vehicle to harras and counter harras and has good damage to infantry and its good counter to snipers (but you have to know when drive through the lines and get the victim). Its a bit universal vehicles and in most cases its payoff by more than 2x because it's not only killing but as I said, its protecting your resources. VindicareX took several points about light vehicles but actually, there were not top players to discuss with and topic has gonnr
Posts: 8154 | Subs: 2
How'd you get a stuart out at 5 minutes?
Requires at least 2v2+ and another USF player. Cache + Mechanized withdraw ability would make you able to get a Stuart by 5mins if you also use the Captain ability of supervise.
Posts: 422 | Subs: 3
99% of the balance forum is crying about being outplayed
in what way is that useful?
There is also difference between fun and no fun to play against, and thats the feeling people get when playing against light vehicles, mainly from usf. Rank doesnt really matter in that topic.
Posts: 2272 | Subs: 1
There is also difference between fun and no fun to play against, and thats the feeling people get when playing against light vehicles, mainly from usf. Rank doesnt really matter in that topic.
snipers
bofors
mortar pit
churchills
typhoons
that stupid stun/smoke ability from the brits
are much much worse
Posts: 39
OKW don't have panzershreks and cloaking at gun in T0, idk how okw counters it.hahahahaha
Posts: 17914 | Subs: 8
Posts: 2396 | Subs: 1
In order to undersand better what I just said, let me give you an example of a unit that doesn't perform properly: the ostwind. You would expect that unit to have good effect against infantry. Well wrong. It hasn't. So it's kinda' broken.
Don't nerf stuart just for fulfilling its role as it should.
Posts: 323 | Subs: 1
Posts: 190
There is also difference between fun and no fun to play against, and thats the feeling people get when playing against light vehicles, mainly from usf. Rank doesnt really matter in that topic.
Well that "no fun" teached me quite fast to:
- Predict enemy fuel consumption/usage
- Predict enemy fuel income
- If i don't have a clue of enemy fuel income/usage i'll build pak asap
- Mine, first 50 munition should go to mine. preferably on road near enemy base.
- 2 grens can push light vehicles to retreat, as pak and 1 gren can kill a light vehicle with ease.
- When in doubt build some more mines.
Posts: 17914 | Subs: 8
Well that "no fun" teached me quite fast to:
- Predict enemy fuel consumption/usage
- Predict enemy fuel income
- If i don't have a clue of enemy fuel income/usage i'll build pak asap
- Mine, first 50 munition should go to mine. preferably on road near enemy base.
- 2 grens can push light vehicles to retreat, as pak and 1 gren can kill a light vehicle with ease.
- When in doubt build some more mines.
You leveled up and unlocked "Anticipation" skill
Posts: 168
Panzer II has better RoF and scales better, so no.
Also you're implying Axis doesn't have the best AT.
Posts: 1890 | Subs: 1
Dat troll thread
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