Hello.
I do not see the problem with blobbing nor the fear generated. Someone complaining about a blob surely never saw an explosion in this game. I was part of an interesting thread earlier that involve offensive language so i wont drop a "L2P", but still....
Back to the OP, i voted NO. i see the problem prople are pointing with FRP but they tend to forget what it costs and what it involves.
Usually it cost a squad or two, just to be able to retreat less far. It is an impressive cost. i know what i can do with an extra volk squad.
It can also be easily destroyed with the exception of the meditruck for obvious reasons.
It is a mousetrap, thoses FRP are easily targeted by Offmap strike rsulting in even more deaths.
They promote teamplay which is something that doesnt hurt in this game.
The Noob-mass-retreat is not an issue as you spend a whole squad to be able to do this, it compensate for your lesser force.
Creating urban defenses is Cool™.
Kozo.
Well please refer to poll results.
I have "1 less" squad for 1-2 minutes because that's how much manpower I'll get back. All I have to do is play defensively until that happens and now I'm at an advantage for the rest of the game as long as the retreat point exists. There is NO punishment for a forward point because you can disable it with one click.
As SU, I would be forced to use support weapons to contain them. One wrong mistake and those very same weapons will be used against me.
As OST, the same against USF. Lose an MG42 or mortar... and it's not going to be fun for the rest of the game. However, USF doesn't get their FRP until minimum 170 fuel without any other side techs/vehicles.
I agree with thread creator. Forward reinforce point is fine. Forward retreat point is retarded.
What would happen to OKW med truck? It would just be a soft retreat reinforce point. No hard retreats. UKF's the same and it supports their emplacements and gives weapons rack. Major can just be a pathfinder squad or something.
If you look at my playercard, I play as USF and I VOTE for FRP REMOVAL.