No more adding suppression to indirect fire please. I'd say a decrease in manpower cost would be the best, same for all howitzers as they are all trash at the moment. That way it isn't as devastating when they get destroyed.
Pack/ISG was definitely a disaster, but it was definitely they could always pin units. Static howitzers have a cooldown that would make it manageable and they also can't be spammed by mid-game...though I certainly wouldn't mind static howitzers being limited to one in return for making that one work great.
i had this idea about the B-4.
infanry sqauds once the B-4 is build can drop a flare(like UKF sections)
these flares will not callin a B-4 barrage BUT make the B-4 fire accurately where you drop the flare(to hammer specific targets to do a counter attack)
these way we give it the accuracy it needs BUT with counterplay.
Hm, yeah, I can dig it.