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russian armor

17 dec patch notes

17 Dec 2015, 22:33 PM
#1
avatar of BIH_kirov_QC

Posts: 367

Link : http://www.companyofheroes.com/blog/2015/12/17/dec-17th-modding-update

MODDING UPDATES

Introducing curated pathway for Skins
Updating Company of Heroes 2 Tools Data with UKF Substance designer source files
Updating Company of Heroes 2 Tools Data with USF/OKW DLC unit PSD source files
Updating modding wiki with info on curated mod types.



BALANCE UPDATES

UK Forces

Infantry Section

We are reverting a change from the previous update which reduced the durability of Infantry Sections. This will bring Infantry Sections in line with their cost.

Target size reduced from 0.9 to 0.8



BUG FIXES

General

Fixed an issue with lobby Chat not working

Oberkommando West

The Tiger B “Königstiger” and the “Jagdtiger” Panzer jäger Tiger Ausf. B can no longer be called in at the same time
The Tiger B “Königstiger” can no longer purchase both the Pintle-mountaed MG42 Machine Gun and the Panzer Commander

UK Forces

Fixed an issue with the Assault ability’s Recon Planes not revealing fog of war
Universal Carrier’s Suppressing Fire ability is now a timed ability
Projectiles added to the QF 17-Pounder At Gun
Projectiles added to the Sherman Firefly
17 Dec 2015, 22:42 PM
#2
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Meh.
17 Dec 2015, 22:43 PM
#3
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

jump backJump back to quoted post17 Dec 2015, 22:42 PMTobis
Meh.

Mods doh
17 Dec 2015, 22:44 PM
#4
avatar of ferwiner
Donator 11

Posts: 2885

Projectiles on 17 pounders :D great, why not on the comets hv version?

Btw did you realise that relic releases patches on weekly basis this month? Maybe it will stay like this :D
17 Dec 2015, 22:45 PM
#5
avatar of Australian Magic

Posts: 4630 | Subs: 2

Projectile and no more KT + JT(if iI understand it correctly) . Good.
17 Dec 2015, 22:50 PM
#6
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

last patch for the year or for months i am assuming..

meh
17 Dec 2015, 22:59 PM
#7
avatar of nodickwilliams

Posts: 230

Permanently Banned
How are sections any different from before Dec 3rd now? Just reduced in cover performance, and lower vet 2& vet 3 buffs?
17 Dec 2015, 23:46 PM
#8
avatar of comm_ash
Patrion 14

Posts: 1194 | Subs: 1

How are sections any different from before Dec 3rd now? Just reduced in cover performance, and lower vet 2& vet 3 buffs?


Exactly. Their issue has always been excessive scaling. Nerfing their vet 0 made them pretty meh for price, so I like this change.

Also, <444>3 for the projectile change.
17 Dec 2015, 23:56 PM
#9
avatar of LuGer33

Posts: 174

jump backJump back to quoted post17 Dec 2015, 22:50 PMpigsoup
last patch for the year or for months i am assuming..

meh

Thought there was a rumor about the 22nd bringing more changes to OKW?
18 Dec 2015, 00:05 AM
#10
avatar of ClassyDavid

Posts: 424 | Subs: 2

Small but sweet patch. Now IS can afford a bit more breathing room and don't get punished for being slightly caught out of position. Good state for them. Projectiles being added is also good but wasn't there something going around of another patch this 22nd?
18 Dec 2015, 00:06 AM
#11
avatar of ThoseDeafMutes

Posts: 1026


Projectiles added to the QF 17-Pounder At Gun
Projectiles added to the Sherman Firefly


No fix for Comet though?
18 Dec 2015, 00:11 AM
#12
avatar of ClassyDavid

Posts: 424 | Subs: 2

Maybe QF is meant to be the same for Comet? Bit of a stretch or it could be were M20 was left out at first when they buffed light vehicles against snipers. They'll add it in a few days or hours.
18 Dec 2015, 00:43 AM
#13
avatar of ThoseDeafMutes

Posts: 1026

Hope so. The 17 Pounder Emplacement and FF getting it is good, but the Comet is the most important and widely used of the 3. A surprising oversight really, given how uncommon the other two are in comparison.
18 Dec 2015, 00:45 AM
#14
avatar of Rollo

Posts: 738

Still no Infantry section/Sniper At snare :snfPeter:
Still no change to the AEC cost :snfPeter:
Still no PIAT buff :snfPeter:
Still no fix for the AEC snare :snfPeter:
Still no fix for the Comet groundfire :snfPeter:
Still no fix for the Cromwell/Comet smoke not working :snfPeter:
Still no UKF indirect fire :snfPeter:
Still no flame throwers not tied to the crap bren carrier :snfPeter:
Still no Anvil price reductions :snfPeter:
Still no changes to emplacements :snfPeter:
Still no default Commander buffs (DLC commanders OP while vanilla are useless):snfPeter:
Still no buffs to Commandos, valentine or Sexton :snfPeter:

Hey, at least the 10 second reload, 155 fuel firefly can hit a scoutcar in 30muni smoke now

We are making progress, until then 0.44 win rate :snfPeter:
18 Dec 2015, 00:46 AM
#15
avatar of Mittens
Donator 11

Posts: 1276

Small but sweet patch. Now IS can afford a bit more breathing room and don't get punished for being slightly caught out of position. Good state for them. Projectiles being added is also good but wasn't there something going around of another patch this 22nd?


I didn't hear anything about that but I'm interested to see what it is
18 Dec 2015, 06:08 AM
#16
avatar of bingo12345

Posts: 304

Still no ass-forward-Pathing revert.......?
18 Dec 2015, 06:10 AM
#17
avatar of SpaceHamster
Patrion 14

Posts: 474



No fix for Comet though?


What's wrong with it? I thought they fixed the shells not hitting correctly long ago.
18 Dec 2015, 06:31 AM
#18
avatar of edibleshrapnel

Posts: 552

Relic seems to be on christmas hiatus.

*actual conversation between Relic devs*

Hey mike, whatcha doin fa christmas?

chillin with the fam, you?

Same, whutcha wanna do wit the balance in Coh 2 right now?

Here's my idea, lets make the most innocuous and benign changes to Coh 2, especially after the negative reception to the OKW economy revamp, and the absolute circus that is 2 vs 2 3 vs 3 and 4 vs 4, and make the most unnecessary, benign changes to the game that everybody will continue to ridicule our work ethic and ability to gather congruent information from a large pool of our dedicated players.

Sounds good, lets grab some Tim Hortons.

You read my mind.
18 Dec 2015, 07:04 AM
#19
avatar of NorthWeapon
Donator 11

Posts: 615

Relic seems to be on christmas hiatus.

*actual conversation between Relic devs*

Hey mike, whatcha doin fa christmas?

chillin with the fam, you?

Same, whutcha wanna do wit the balance in Coh 2 right now?

Here's my idea, lets make the most innocuous and benign changes to Coh 2, especially after the negative reception to the OKW economy revamp, and the absolute circus that is 2 vs 2 3 vs 3 and 4 vs 4, and make the most unnecessary, benign changes to the game that everybody will continue to ridicule our work ethic and ability to gather congruent information from a large pool of our dedicated players.

Sounds good, lets grab some Tim Hortons.

You read my mind.
18 Dec 2015, 14:19 PM
#20
avatar of BIH_kirov_QC

Posts: 367

i was always worried why in some games devs never answers to players. i see now why.

Everyone was sure we would have no more patch till next year, and we had one, yes it is a small one, but still we got one.

I'm 100% soviet player in 4vs4 and the game is not that bad even against okw.

I think the devs need more time to collect some data to improve things.

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