![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
The Royal Artillery Regiment
![avatar of Australian Magic](/uploads/avatar/9727.png?updated=1475048234)
Posts: 4630 | Subs: 2
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
![avatar of EtherealDragon](/images/avatars/april14_05.png?updated=1398148391)
Posts: 1890 | Subs: 1
I used this concentrated barrage arty yesterday on Med HQ, perfectly in the middle of the area. Not even a single shell hit it
Did you try adding water to it? I'm pretty sure with concentrated stuff you need to add some H20 first before you get the most out of it
![:thumb: :thumb:](/images/Smileys/thumb.gif)
![avatar of Enkidu](/uploads/avatar/7115.jpg?updated=1375334494)
Posts: 351
![avatar of LimaOscarMike](/uploads/avatar/13772.jpg?updated=1499641656)
Posts: 440
I used this concentrated barrage arty yesterday on Med HQ, perfectly in the middle of the area. Not even a single shell hit it
upgrade with anvil tactic and combine with sexton all HQ will gone
![avatar of bingo12345](/images/no_av.png)
Posts: 304
upgrade with anvil tactic and combine with sexton all HQ will gone
that's not that powerful.
![avatar of AchtAchter](/images/avatars/MG_34.png?updated=1428069549)
Posts: 1604 | Subs: 3
Concentrated barrage costs more munitions and is worse than the Artillery your sections can request
![:loco: :loco:](/images/Smileys/loco.gif)
I never witnessed perimter overwatch hitting any target, yet it has a 200 muni price tag.
Only the valentine seems useful for 4vs4 players because of that radar, but then again every other British commander has more use than this one.
![avatar of tenid](/images/no_av.png)
Posts: 232
I had thought the restrictions on concentrated barrage were because it could be blind fired (and even then it sucked a massive amount of resources for little effect). Then they just removed the blind fire. I still really want an explanation for this, since it was never a listed change. For all I know it could have been a mistake.
![avatar of vietnamabc](/images/no_av.png)
Posts: 1063
![avatar of WingZero](/uploads/avatar/12675.jpg?updated=1415377537)
Posts: 1484
![avatar of __deleted__](/images/no_av.png)
Posts: 4314 | Subs: 7
NKVD is even less crappy than this commander.
Yes because NKVD have at least leaflets and passive build order hack
![avatar of Imagelessbean](/uploads/avatar/8721.jpg?updated=1384370152)
Posts: 1585 | Subs: 1
Arty commander is the current weakest in the line up, but many others deserve mention. For instance, Commando. Why package the highest munitions ability in the game in a commander with 3 other heavy munitions abilities, and with elite troops that require heavy use of grenades?
![avatar of harmonika](/images/no_av.png)
Posts: 4
While that is certainly no excuse for this commander but if is screwed here I ask a complete reassessment of all commander.
Too bad that the modular commander is rejected by most in the community. that would solve many problems
![:( :(](/images/Smileys/sad.gif)
![avatar of frostbite](/images/no_av.png)
Posts: 593
![avatar of bingo12345](/images/no_av.png)
Posts: 304
![avatar of F1sh](/uploads/avatar/15077.jpg?updated=1526939608)
Posts: 521
![avatar of bingo12345](/images/no_av.png)
Posts: 304
Valentine is pretty useless as a tank. It has such low damage, it takes 4 shots to kill a halftrack.valentine is fine with its good recon ability,though Sexton has no advantage
![avatar of tenid](/images/no_av.png)
Posts: 232
If they're going to make it a tank, it should be able to get involved in some form of fight. If its going to remain a fog of war scanner its cost should be slashed and vet requirements removed.
![avatar of bingo12345](/images/no_av.png)
Posts: 304
![avatar of Kleft](/images/no_av.png)
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