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OKW is completely out of control

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7 Dec 2015, 23:07 PM
#21
avatar of iTzDusty

Posts: 836 | Subs: 5

jump backJump back to quoted post7 Dec 2015, 23:04 PMEsxile


Still trying to figure out if you are trolling or not. If not, can I have a laser gun insta wipe all squad/tank in a 55m range? Can be more expensive than a KT if you want.


Go play more than 3 games as OKW and then talk to me champ :rolleyes:
7 Dec 2015, 23:14 PM
#22
avatar of BeefSurge

Posts: 1891



Which is why the molotov is dirt cheap, then. The extra time it takes to throw makes up for the cost.


I think the fact that it's side research and comes on Cons makes up for its cost. I get what your saying but IMO flame nades are still a better equivalent, on a better equivalent infantry unit. (Volks=Cons IMO, both cheap, can build sandbags, and deter vehicles.)
7 Dec 2015, 23:14 PM
#23
avatar of general_gawain

Posts: 919



I'd say that's a problem with emplacements and not with the LEIG's if they are pretty much fine against everything else.


That would be a solution too of course. But I think it would be the easiest way to lower the damage multiplier of LEIG versus emplacement target_type. If you would make emplacements more resilent versus weapon_type of LEIG the Ostheer mortars would suck versus brit emplacements and you would have to change a lot of multipliers of all mortars.



I think the fact that it's side research and comes on Cons makes up for its cost. I get what your saying but IMO flame nades are still a better equivalent, on a better equivalent infantry unit. (Volks=Cons IMO, both cheap, can build sandbags, and deter vehicles.)


Your right, its only a few posts above by I write it again:
No, its dirt cheap because you have to sidetech for it, thus sacrifing units you could need at that moment or delaying your light vehicle tech. Its no secret, they pointed that out multiple times. Because of that both grenades should be inline.

7 Dec 2015, 23:17 PM
#24
avatar of Putinist

Posts: 175



That would be a solution too of course. But I think it would be the easiest way to lower the damage multiplier of LEIG versus emplacement target_type. If you would make emplacements more resilent versus weapon_type of LEIG the Ostheer mortars would suck versus brit emplacements and you would have to change a lot of multipliers of all mortars.


I didn't post any solutions, just pointed out where the problem was ;). Not that I disagree with your suggestion, but that's more fitting in a UKF thread.
7 Dec 2015, 23:19 PM
#25
avatar of general_gawain

Posts: 919



I didn't post any solutions, just pointed out where the problem was ;). Not that I disagree with your suggestion, but that's more fitting in a UKF thread.


Yeah, I can live with that statement of yours ;)
Phy
7 Dec 2015, 23:21 PM
#26
avatar of Phy

Posts: 509 | Subs: 1

My ranks as allies dropped like 100 positions and as okw raised even more. Time to play okw i guess.
7 Dec 2015, 23:24 PM
#27
avatar of Qbix

Posts: 254

So you decided to play Brits, who sucked early game anyway and got nerfed there as well and complain about losing to a faction whose early game got buffed? Who would have thought. I would still like to see how you lose against a single Sturm squad. Replay pls.

And your bitching about the ISG could not be less justified. Make it worse and you could as well remove it from the game. It's only job is to get on your nerves, with an occasional direct hit in between. That why ppl build it. It's like nerfing M10 because it sometimes actually hits something.
7 Dec 2015, 23:33 PM
#28
avatar of Nickxb

Posts: 14











Had this one yesterday, KT before 13 min mark. Was barley able to get a Cromwell out at about the same time. Fuck this game, I'm done till they fix this crap.
8 Dec 2015, 04:51 AM
#29
avatar of atouba

Posts: 482

jump backJump back to quoted post7 Dec 2015, 21:58 PMUnited
Leigs need to be in range for counter barageing. Its not balanced that Motar pit gets outranged by Leig. Motar war should be a Motar war not a one sided inevitability. Brits have no counter to Leig and double leig is a bitch

UKF mortar pit outranges Leig. 115 vs 100. Actually UKF mortar pit outranges all the other mortars even the 120mm. A well positioned mortar pit hard counter all the other mortars 1 on 1. You lose against double leig because its 1 mortar pit VS 2 leig? Build another pit you will hard counter double leig.

Back to topic: Surely OKW is OP but it's not that everything needs to be nerfed. I agree the KT needs CP requirement and maybe the panther should be locked after 3 tier buildings.
8 Dec 2015, 05:03 AM
#30
avatar of The_Courier

Posts: 665

IMO;

-KT gets a CP cost, and a call-in superheavy should.

-Panther either gets a small cross increase, or is an additional unlock from T4 truck to delay it a smidge.

-Popcap changes fixed so that OKW is in line other factions and doesn't get a lot more MP than anyone elses.

Once this is done, maybe we can look at Volks and some other vehicle timing if need be.
8 Dec 2015, 05:43 AM
#31
avatar of NEVEC

Posts: 708 | Subs: 1

Currently there is should be option to do not play against okw.
8 Dec 2015, 08:11 AM
#32
avatar of Esxile

Posts: 3602 | Subs: 1



Go play more than 3 games as OKW and then talk to me champ :rolleyes:


Relation with the grenade question.... 0, I'm just amazed by your argumentation and reproduce it.
8 Dec 2015, 08:31 AM
#33
avatar of AchtAchter

Posts: 1604 | Subs: 3

jump backJump back to quoted post8 Dec 2015, 08:11 AMEsxile


Relation with the grenade question.... 0, I'm just amazed by your argumentation and reproduce it.


Then please enlighten us, why should an ability that cost half the price perform on the same level? :snfQuinn:
8 Dec 2015, 08:40 AM
#34
avatar of Iron Emperor

Posts: 1653

KT behind 14 CP's, Kubelwagen cap speed adjustment and job is fixed.
8 Dec 2015, 11:20 AM
#37
avatar of JohnnyB

Posts: 2396 | Subs: 1

That's because Relic buffed OKW! Take that and that you gardening OP Nazi!

8 Dec 2015, 11:36 AM
#38
avatar of Kreatiir

Posts: 2819

THIS OKW IS OUTA CONTROL!

8 Dec 2015, 11:46 AM
#39
avatar of RMMLz

Posts: 1802 | Subs: 1

KT behind 14 CP's, Kubelwagen cap speed adjustment and job is fixed.


I don't really like this idea. Although a fast KT is problematic, the major problem which is snowballing effect for OKW will not be changed. They have low pop cap, low upkeep, 5 vet system. They also get light and medium armor faster. OKW Economy should be addressed. Either side upgrades or resource penalty.
8 Dec 2015, 11:49 AM
#40
avatar of Nabarxos

Posts: 392



Then please enlighten us, why should an ability that cost half the price perform on the same level? :snfQuinn:

cause you have to unlock it before using it,you dont get it by going T1 or T2 or T3 or T4

Unlike OKW which they tech and get free goods


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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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