Ideas for improving UKF?
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Posts: 79 | Subs: 1
Continue......
I asked kindly for no axis fanboys and axis frequent players-
A.Schwarzenschnitzel
Putinist
Pedro_Jedi
mortiferum
Posts: 1122
Posts: 3103 | Subs: 1
-20% received accuracy on vet3 for every allied unit. Even for ones which already have it.
You're thinking too small, like a fascist that thinks only of his country's glory.
-20% on each level of vet, now we're talking.
Posts: 974 | Subs: 2
Posts: 2307 | Subs: 4
Posts: 2885
I don't think it's fair that axis can get flamethrower units from their tier 1. Give flamethrowers to IS too.
Well actually there is no faction that gets inf flamers anywhere but in first tier, or so called t0, as you dont have to build it.
Posts: 2470
Only allied Players please.
Continue......
1) what if i play all factions (even OKW once in a blue moon)?
am i an allied player, 1/2 (3/5th?) an allied player, or some kind of dirty mutt?
2) this is a stupid thread and no one will take it seriously.
Posts: 33
Posts: 1384
Posts: 3103 | Subs: 1
Make air superiority zone permanent for the rest of the match. Reduce munition cost to 10.I like the cut of your jib
Posts: 1248
1) what if i play all factions (even OKW once in a blue moon)?
am i an allied player, 1/2 (3/5th?) an allied player, or some kind of dirty mutt?
2) this is a stupid thread and no one will take it seriously.
Then you MUST stop playing the Axis factions this is only for allied players. Relic will probably just ignore this thread after seeing this first post which is allied players only please Kappa
Posts: 692
Reduce popcap for 17 pdr
Buff Sexton to Priest level. Buff Valentine in some way that synergizes with the Arty doctrine, maybe give it cease fire, camouflage and Ostheer spotting scopes?
Un-nerf/fix Penal satchels and UKF gammon bombs
Base arty seems really weak, even with anvil tactics. I don't know the numbers, but it could definitely see a buff in some way.
Posts: 708 | Subs: 1
-20% received accuracy on vet3 for every allied unit. Even for ones which already have it.
-60% received accuracy at vet 3 additionally to current bonuses.
So conscripts will have 0,0 received accuracy.
Posts: 830
-60% received accuracy at vet 3 additionally to current bonuses.
So conscripts will have 0,0 received accuracy.
Better give them 2.0 armor like heavy engineers, just in case.
Posts: 246
Posts: 708 | Subs: 1
Better give them 2.0 armor like heavy engineers, just in case.
And immunity to supression and aoe based weapons.
Posts: 4
Posts: 498
Posts: 1384
There should be a new doctrine that has a Crocodile Ace with 100 range, 4k hp, 475 armor and superb mobility
No, they need buffs to emplacements.
I propose that the mortar pit actually launches Crocodiles rather than mortar shells.
Posts: 2723 | Subs: 1
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