Turbo Obers; Remove IS cover bonuses
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I'm pretty sure every brit player would agree with you. Why? Because the way it works now it is more a debuff when out of cover than buff in cover. They even get the special, weaker, version of bren that only performs when in cover. That means IS is a unit that needs carefull positioning to work instead of blobbing like all other long range infantry does, and that often one granade denaying cover means lost engagement even when dodged.
pretty much my feelings
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I'm pretty sure every brit player would agree with you. Why? Because the way it works now it is more a debuff when out of cover than buff in cover. They even get the special, weaker, version of bren that only performs when in cover. That means IS is a unit that needs carefull positioning to work instead of blobbing like all other long range infantry does, and that often one granade denaying cover means lost engagement even when dodged.
FUCK, HELL, NOT.
Posts: 59
E.g. bonus for being in green cover > bonus for being in yellow cover?
Posts: 1384
I would recommend building a mortar or flamer against IS, just a suggestion.
Perhaps tie the bonuses given to the type of cover?
E.g. bonus for being in green cover > bonus for being in yellow cover?
This is already the case.
You can also destroy cover to create killzones. Buy minesweepers and spam destroy cover to limit their options in open areas. A great place for this is the graveyard on semois because you can deny your opponent heavy cover while keeping it for yourself. But you can do this all over the place.
Also keep in mind that units like pioneers are actually really cost effective against Infantry Sections, and can win fights up close.
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That's a good design against the abomination Tommies blob of vCOH.
Posts: 455
Yes, they suck on the move, those are their weakness, exploit it by forcing them to move.Ah yes, remember they would be alongside their officers and charge their way through German lines with Piats that could actually hit targets on the move.
That's a good design against the abomination Tommies blob of vCOH.
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A new account spamming anti-allied, pro-axis threads. How surprising.
+1 lol
While the cover bonus is cool in theory, it makes things a bit finicky. I say, either normalize them, or give cover bonuses to all baseline infantry.
Posts: 1063
Ah yes, remember they would be alongside their officers and charge their way through German lines with Piats that could actually hit targets on the move.
Than you might also remember when Pio horde chase IS all around map, or when Roo cancer is rampant or Staghound's Pintle Minigun.
Posts: 1930
4 men tommies + bren:
18.6403|18.3199|17.8390|17.2244|16.6015
grenader + lmg42:
23.6135|20.6870|18.6943|17.0556|15.9961
the real issue is actually double bren on tommies.
Posts: 2470
This is already the case.
it is? do you have the stats?
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pretty much my feelings
Yep, let's pretend that not all maps have tons of yellow and green cover and the only thing you have to do is move 2 steps left or right. What are we talking about....?
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https://docs.google.com/spreadsheets/d/1LOYMDi_XR7rILsk6HbAZqGihsk22t-45C_6NbQEP-m0/edit#gid=1496803838
4 men tommies + bren:
18.6403|18.3199|17.8390|17.2244|16.6015
grenader + lmg42:
23.6135|20.6870|18.6943|17.0556|15.9961
the real issue is actually double bren on tommies.
Btw 5 man upgrade boosts dps by 25%.
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