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Stuka Dive Bomb AoE... Has it been buffed indirectly?

12 Oct 2015, 18:38 PM
#1
avatar of Tatatala

Posts: 589


Thanks to Casparitus for the image.


Thanks to A_E for the Video.



So, having been on the end of it, just like in this case, or having an AT gun trying to get out of the way of it once the siren starts (and failing constantly), has its AoE been buffed somehow?

I've been waiting for a moment like this for a long time, due to being too lazy to make video etc.
12 Oct 2015, 23:46 PM
#2
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

actually seems like it. even railway isn't that big. might have been a ninja change.
13 Oct 2015, 04:00 AM
#3
avatar of Omega_Warrior

Posts: 2561

Yeah.. I don't think it's supposed to be doing that. That's a way bigger AoE then a 240mm or railway.
13 Oct 2015, 16:26 PM
#4
avatar of Tatatala

Posts: 589

Yeah.. I don't think it's supposed to be doing that. That's a way bigger AoE then a 240mm or railway.


That's what I thought. Any file diggers able to expand? Relic are you there?
13 Oct 2015, 16:35 PM
#5
avatar of Burts

Posts: 1702

It got an absolutely MASSIVE aoe buff last patch. Same with railway arty.
240mm got nerfed pretty bad though.
13 Oct 2015, 16:59 PM
#6
avatar of Tatatala

Posts: 589

jump backJump back to quoted post13 Oct 2015, 16:35 PMBurts
It got an absolutely MASSIVE aoe buff last patch. Same with railway arty.
240mm got nerfed pretty bad though.


Was this intentional? I can't remember anything in the notes about it?
13 Oct 2015, 17:01 PM
#7
avatar of GuardsmanWaffle

Posts: 27

Found me a new thing to abuse. Cause CAS wasn't bad enough already. Relic: 1 step forward 3 steps back.
13 Oct 2015, 17:10 PM
#8
avatar of NinjaWJ

Posts: 2070

yes the aoe was changed. it was hidden in the long list so you may not have noticed it.
13 Oct 2015, 17:15 PM
#9
avatar of Tatatala

Posts: 589

What was the thinking behind the change then? What exactly was wrong with it before?
13 Oct 2015, 17:18 PM
#10
avatar of NinjaWJ

Posts: 2070

there was no explanation for it. they just increased the aoe
13 Oct 2015, 17:20 PM
#11
avatar of RedT3rror

Posts: 747 | Subs: 2

It's a mini nuke since ... already quite some time. CAS just fell out of meta so not many have noticed it's lethality.
13 Oct 2015, 17:22 PM
#12
avatar of Horasu

Posts: 279

That's a little dumb.
13 Oct 2015, 17:24 PM
#13
avatar of Tatatala

Posts: 589

Well, I've trawled back through all the patch notes, and I'm yet to see any mention of SDB AoE change? Ninja, are you sure you're correct?
13 Oct 2015, 17:32 PM
#14
avatar of RedT3rror

Posts: 747 | Subs: 2

Well, I've trawled back through all the patch notes, and I'm yet to see any mention of SDB AoE change? Ninja, are you sure you're correct?


I remember Cruzz bringing it up in one of the ninja patch notes.
13 Oct 2015, 18:03 PM
#15
avatar of Tatatala

Posts: 589

Thanks Red Terror, found it:

jump backJump back to quoted post3 Sep 2015, 11:14 AMCruzz
Added a couple of extra weapons to the changed list:

Sturmtiger aoe distance from 2.5/5/7.5 to 2/4/6, damage far modifier from 0.3 to 0.05 (decent nerf)

Ostheer Fragmentation bombs aoe distance 3/4.5/6 to 3/6/9, mid damage from 0.15 to 0.35 (large buff)

Stuka bomb strike aoe distance from 3.75/5.625/7.5 to 3.75/7.5/11.25, mid damage from 0.15 to 0.35 (large buff)



Why the fuck has Relic done this?
14 Oct 2015, 04:27 AM
#16
avatar of Robbie_Rotten
Donator 11

Posts: 412

Thanks Red Terror, found it:




Why has Relic done this?


Weird. It could have been buffed because i remember some patch notes about bringing ability AoE's in line with their animation. I know that was the reasoning for railway arty and the AOE decrease to 240mm (or maybe I'm making stuff up?) They could have done the same for the stuka, except the way CAS is complained about in this game they decided to ninja it instead?

The other option is to buff abilities that are easy to dodge to make them worthwhile?

But who knows for sure. I thought it seemed to be destroying buildings a little easier in team games, but CAS really isn't meta anymore so I don't see it very often.
14 Oct 2015, 04:44 AM
#17
avatar of turbotortoise

Posts: 1283 | Subs: 4

comparison film.


From what I can see, it seems to be changed so that damage is dealt within the outter smoke/debris rings.
14 Oct 2015, 05:34 AM
#18
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

which means it now needs to either be much more expensive (~~250mun), needs to be easier to dodge (make it take longer to land?) or the AoE needs to go back down.
14 Oct 2015, 06:12 AM
#19
avatar of Tatatala

Posts: 589

which means it now needs to either be much more expensive (~~250mun), needs to be easier to dodge (make it take longer to land?) or the AoE needs to go back down.


Some flares might be nice too...
14 Oct 2015, 06:24 AM
#20
avatar of JohnnyB

Posts: 2396 | Subs: 1



Some flares might be nice too...


And a large red arrow with "Warning, stuka bomb!" on it pointing at the landing zone, too. Please, Lelic. :S
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