SU
- Cons: They are not working the way they should be, IE effective in numbers. 2 or 3 can tackle down any foe, bun and steal HMG42/GrW34, oorahYOLO any poor panzerIV/Ostwind and feed it to zis, lol at the 222, oorah into grens cover and share it with them!, rush into buildings early game and reserve it for the almighty maxims.
- Maxim: It's now what the lead balance designer was afraid; a fast a-moving pinning platform, the cheapest one. Just get into buildings and laugh at all of your opponents to counter it
- SU85: Effective in numbers, ya. But they deny access to the heaviest ones when you build two.
- Age old problem; Six man units
- SU76: This one is a huge balance issue of its own
- M4C: No teching required, cheap Easy8. As USF you should tech up in order to build one, because you know they are OP and shouldn't get free calins!
OKW
- KubelMotherfuckingWagen
- NO-Dank-needed play style: Because shreks and 3x pupchen cut it against SU/USF.
- Untouched teching cost: While every other faction has to spend more now for their teching.
- Pupchen: An ultra mobile, cheap ATG with peredator-style technoilogy,
- JagdpanzerIV:
- Shrecks: