New bugs
![avatar of l4hti](/images/avatars/uberkubel.png?updated=1414778283)
Posts: 476
-Sometimes infantry sounds in buildings echo.
-AEC armored car shouts "Huns in a halftrack!" when in enemy contact, even he is facing only a pioneer squad.
Feel free to add more.
![avatar of JagdOsprey](/images/no_av.png)
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![avatar of l4hti](/images/avatars/uberkubel.png?updated=1414778283)
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![avatar of gman1211](/images/avatars/assault_engineer.png?updated=1414778142)
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![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 412
heavy 120mm is 400mp again.
That isn't a bug. That was in the patch notes.
![avatar of Burts](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 1702
That isn't a bug. That was in the patch notes.
No it wasn't.
Anyways more bugs as reported by Cruzz.
1) Relic accidentally gave grens a double buff by applying the 9% received accuracy and 15% accuracy buff two times.
2) USF mines dont actually do anything, still
3) M1919s were given incremental and suppresion buffs that HMGs got, was this intended?
4) DSHK lost its HMG buffs again.
![avatar of Imagelessbean](/uploads/avatar/8721.jpg?updated=1384370152)
Posts: 1585 | Subs: 1
![avatar of Burts](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 1702
No it wasn't.
Anyways more bugs as reported by Cruzz.
1) Relic accidentally gave grens a double buff by applying the 9% received accuracy and 15% accuracy buff two times.
2) USF mines dont actually do anything, still
3) M1919s were given incremental and suppresion buffs that HMGs got, was this intended?
4) DSHK lost its HMG buffs again.
![avatar of EtherealDragon](/images/avatars/april14_05.png?updated=1398148391)
Posts: 1890 | Subs: 1
![avatar of l4hti](/images/avatars/uberkubel.png?updated=1414778283)
Posts: 476
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![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 1194 | Subs: 1
The British announcer helpfully told me that my units were freezing to death.
Also, the STG44 sound for Panzergrenadiers seems a lot quieter now.
![avatar of Mr. Someguy](/images/avatars/policefusilier.png?updated=1428069587)
Posts: 4928
-Sometimes infantry sounds in buildings echo.
I heard the voices with echo inside buildings.
This is intentional.
![avatar of Array](/images/avatars/tiger_ace.png?updated=1440837258)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 609
Ya i've had my mortar emplacements decrewed, once recrewed they no longer fired.
I have a vague memory that this was deliberate - emplacements cant be picked up and taken away and a bit annoying to have to destroy the husk. Or it could be that this was always a bug
![avatar of RMMLz](/uploads/avatar/9232.jpg?updated=1429023698)
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