Mortar pits need better range.
Brace on all? Yeah, an ML20, LeFH or god forbid B-4 with brace. No thank you.
Ok it seems everyone is arguing that brace is bad because it totally negates artillery. And well you are correct, that is the entire point. And it is a good point at that. Without it all games would be an arty/call-in spamfest.
The get-go solution to any static emplacement is artillery, as anyone with half a brain has figured ou; but we all know from Sittard how funny that is.
So now we have a faction that in part relies on static emplacements, how do we prevent every single game from being played with CAS/Luftwaffles/LeFH/Stuka Zu-fuss spam? Well we make sure that artillery is not the end-all solution to these emplacements of course.
Ta-da Brace.
Brace ultimatley provides a much more varied playstyle and enables and rewards bigger use of combined arms from both sides.
For the British it is a matter of your emplacements being quite squishy so they wont stand up 100% on their own, so you need more than just emplacements. Inorder for them to take any considerable damage you must first disable them.
And for the opponent instead of just artying your way forward you have to put some thought into attacking and dislodging the brits. And it isn’t much thought or coordination needed TBH.
Step 1. Send arty/flame barrage.
Step 2. Once brace is up roll in close with your units and force the non-static British power off.
3. Deal with the now remaining static positions, should be easy you just forced their entire army off/killed their tanks and what not. They brace again immediately. No problem just keep shooting, it’s no more annoying than trying to kill a retreating squad.
How are those steps any different from sending in an art/flame strike to get rid of enemy infantry before advancing?
I’ll repeat it again. Brace is simply the “retreat button” for british emplacements. They need it because their emplacements are very much part of their core army. Unlike the flavor artillery units of OST/SOV or the mobile bases of the OKW
Why wouldn't it work with adding a cooldown? Well simply put. First the german sends arty barrage, Brace is activated so things aren't killed. Then as soon as brace is off any other barrage is sent in right after. So you would need a 4 click counter instead of a 2 click. If it has a 30 sec cooldown its ultimate purpose has already been lost.
Good post. I sense a little bit of I-haven't-figured-out-how-to-adapt-so-I'll-cry-op over the complaints. A Little bit.