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Diversifying USF gameplay - Two Commander ideas

18 Aug 2015, 06:01 AM
#41
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post17 Aug 2015, 20:55 PMFluffi
yes. US support weapons are just not accessible enough.


Agreed, their options in general just aren't very diverse.
nee
18 Aug 2015, 06:33 AM
#42
avatar of nee

Posts: 1216

Not sure how the Hellcat would perform when you have M10, Jackson and Easy Eight to compare. I'd personally rather have the M18 be able to camouflage, would make them more useful in hiding as well as alpha strike.

Anyways if I were to make an Hammer/ Anvil theme:

Hammer:

XCP: Infiltrate Pathinders (spawn out of ambient buildings, otherwise same as airborne Pathfinders but cost more)
XCP: Recon Flight
XCP: Fast Capture (when activated your vehicles will capture slowly; vehicle crews and infantry capture faster than normal)
XCP: M3 Halftrack w/ Cav Riflemen (come with SMGs, can upgrade to M1A1 Carbines and throw satchel bombs)
XCP: Calliope Off-map Barrage (150-200 munitions)

Anvil:

XCP: Man the Defenses (passive: infantry gain bonuses when fighting in cover/ garrison)
XCP: M1919 LMG unlock (LMG plus Defensive Stance toggle)
XCP: Victor Target (USF version of Ostheer Coordinated Barrage; M8 and pack howitzer will barrage target at 2x range)
XCP: Combined Arms (when activated infantry sprint when near vehicles; vehicles ROF increased)
XCP: M2 90mm emplacement: basically FlaK 88mm for USF

FYI some of these ideas were ripped from Ardennes Assault, because come on, some of those abilities can really work in this game.
18 Aug 2015, 08:44 AM
#43
avatar of Blalord

Posts: 742 | Subs: 1

If the game could be more diversify with stocks units, it would be great
18 Aug 2015, 12:08 PM
#44
avatar of dasheepeh

Posts: 2115 | Subs: 1

I really really don't understand why Relic doesn't add the pershing to the game.
I mean, who doesn't want it? Only Quinn D.? The rest of the universe is craving for this unit..

I honestly think USF is boring to play with (my opinion, don't go nuts on it) cause of it's shortage on different tanks. Sherman, E8, Jackson or Wolverine. That's it, that's all and 2 of them are freakin' doctrinal.
But yeah, that's just my opinion.


you have forgotten the most fun of them all (im serious), the bulldozer.
18 Aug 2015, 13:39 PM
#45
avatar of Kreatiir

Posts: 2819



you have forgotten the most fun of them all (im serious), the bulldozer.


Right.
How can I forget the unit that can dig and move sand. I use that all the time.
18 Aug 2015, 15:28 PM
#46
avatar of Loki

Posts: 96

check this out....

Calvary Company
1) Spotting riflemen
2) T13 TD half track 75mm
3) Re-Allocate vehicle
4)M3 + Calvary riflemen
5)T-19 105mm Hmc half track

Air Assault Company
1)Thompson weapon Rack
2)Recon Loiter
3)Rocket strafing run
4)Mg strafing run
5)P47 rocket Loiter

Picket Company
1)Picketmen
-6 men. m1's. Stats near penals. Reverse, good at long range because of semi-auto weapons. Poor at close range.
-70mm recoilless ability. Like faust but less penetration.
-frag
-flare
-Can build yellow cover
- Single LMG .30 upgrade
2)Picket .50 cal. 5 men. ap rounds
3)LMG for picketmen unlocked
4)Picket 57mm. 5 men. Rapid fire ability.
5) 105mm howitzer 5men. buildable

Zed assault company
1)pathfinders
2)37mm heavy weapons team
3).30 caL LMG weapon rack
4)m10
5)artillery

Thunder Company
1)Sargent.
-upgrade a riflemen squad. get 1 Thompson get four weapon slots.
2)manpower to muni
3)grayhound
4)Chaffee Light tank
5)75mm light barrage artillery

Advanced Operations company

1)WC51 M6 37mm
2)sandbags/ Fighting positions
3)barrage flare
4)105mm artillery
5)Pershing 90mm

Ranger Company
1)wc51 truck 70 mm recoilless attachment
2)dropped in mine field
3)rangers
4)Dedicated artillery. Pinpoint single shot
5)Anti tank cluster mines


Recon company edit
-Drop the Spotting riflemen. add rocket strafe
-Recon loiter should be awesome and last for a very long time
-double m18 hellcats. in place of Para support drop

Mechanized company edit
1)wc51 truck w/ Assault Engineers

2)Forward Command half track.
-Artilliry and recon abilities

3)Thompson Assault engineers upgrade.
4)Re-Alocate vehicles
5)Jumbo 75mm Sherman
-76mm upgrade.

Fighting dog company
1) .30 cal heavy weapon teams
2) WC51 truck.
3)Zeroing motar barrage. encompasses whole territory.
-Hones in on units in Selected zone for extended period of time.
4)Springfield Infantry upgrade. Kills 75% and under health models. Slow rate of fire. Echlons? Riflemen? Idk.
5) M4 76mm Sherman.

Black cat motor company
1)medical station.
2)sandbags/ fighting position
3)hull down
4)jouneymen. 5 men- double zooks. Sticky Bomb (Zero range,1000 pen). Faster 50% reload ability(immobility) 30 seconds. Hold fire ability. Camo possibility.
5)calliope m4
18 Aug 2015, 15:56 PM
#47
avatar of BeefSurge

Posts: 1891

Awesome! I really love the Air Assault company.
18 Aug 2015, 16:00 PM
#48
avatar of EtherealDragon

Posts: 1890 | Subs: 1

+1 on Air Assault

USF CAS Doctrine? Time to see how much the Krauts like it :D
19 Aug 2015, 15:29 PM
#49
avatar of Loki

Posts: 96

Im gonna rip this apart,and im gonna tell you why.


Theres no Rangers,Sticky Grenades,Jumbo,P47 ANti infantry strafe,Rangers,or Chaffee,so it all leaves me feeling incomplete and dissatisfied.



Hammer and anvil? How about Freedom and Justice?

Oh and change the pershing to a command pershing with artillery call-in ability and 60 range





Take a look buddy
19 Aug 2015, 17:35 PM
#50
avatar of kildor
Benefactor 226

Posts: 53

+1 on Air Assault

USF CAS Doctrine? Time to see how much the Krauts like it :D


Yes, because the Luftwaffe was all but extinct during late-war, where do they keep getting all the fuel for these planes lol.
nee
19 Aug 2015, 21:21 PM
#51
avatar of nee

Posts: 1216

jump backJump back to quoted post19 Aug 2015, 17:35 PMkildor


Yes, because the Luftwaffe was all but extinct during late-war, where do they keep getting all the fuel for these planes lol.
Hermann Goering travelled in a gigantic barge of a halftrack, spamming the Convert Munitions to Fuel button.
19 Aug 2015, 22:36 PM
#52
avatar of kildor
Benefactor 226

Posts: 53

lol ^

22 Aug 2015, 00:36 AM
#53
avatar of Qbix

Posts: 254

Seems like "Hammer" and "Anvil" wasn't that far fetched after all...

http://www.twitch.tv/relicentertainment/v/11737130
23 Aug 2015, 06:33 AM
#54
avatar of Flying Dustbin

Posts: 270 | Subs: 1

I would enjoy a Sherman Jumbo.
Bonus points for a Cobra King camo pattern so you can get a proper tank column rolling
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