Well - I'm glad I cancelled my pre-order in the close Beta to be honest.
The open Beta was enough to reinforce my decision - I don't see any reason to pay the big bucks for a game on opening day that I feel is really broken.
I'll get it later when they patch it accordingly - and when it's $10 or $20 rather than the $50 or $60 they're asking.
Right now - in its current shape - COH2 just isn't fun or a strategic challenge - they've taken away from COH what made it stand apart - oddly enough they took them away to make the game more approachable - which I think is the problem - COH was successful DUE to it's strategic nature and specific impacts of choice rather than this generic-ized mess we see now with some "commanders" thrown in.
Anybody notice how the commanders are all generally the same? Arty strike of some type - check - big armored unit - check - AT inf - check....there's pretty much zero differentiation - thus channelizing the way you'll play the game - thus shortening it's life span.
That's why COH was great - you not only had to master a faction - you then had 3 distinct ways to play that faction - now - you don't.
That depends entirely on the faction you play in CoH2 and what you do with it.
The commanders at the moment "Add" to your army, they do not "Form" your army make-up as Doctrines in CoH1 did.
As Soviets you do not build a Rifle Command, Support Command, Mechanized Support Command and Tankoviy Batallion. You pick 2, and you stick to them. You might go for SU-85s and couple them with T-34/85s, that's 1 way to play the faction. You might get ISU-152 and instead couple that with T-70s and T-34/76s, that's another way. Perhaps you will get IS-2 and KV-8 and rely on ZiS Field Guns for Anti Infantry Barrage to counter Paks and Medium Tanks. All of these builds also inherently have a different mix of Cons and Engies. ISU-152 build requires less engies, as cons can repair. IS-2 requires less Cons because Shock Troops are readily available. T-34/85 requires less negies again because all vehicles get a 30 muni self-repair, allowing you to focus more on MGs and Mortar support, relying on the T-34s to be your brunt.
Seriously you seem completely lost to me, I don't know if you're bitching out of principle or because you actually have a gripe, but it seems painfully obvious that CoH1 is the game you should be playing and posting about, not CoH2 if you cancelled it in Closed Beta.