Replace Ost Tank Smoke with Launched Smoke
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Thoughts?
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Always hated the 'get-out-of-jail-for-free'-abilities.
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It would be brutally OP because all Ost vehicles get panzer tactician. It would be easy to coat half the battlefield in smoke.
You still have to pay for it.
![avatar of Spielführer](/uploads/avatar/10798.png?updated=1658780050)
Posts: 320
Would be nice like in the Tiger Ace Campaign from Tales of Valor with the smoke dispensers on the tank
Tiger Tank using Smoke Dispenser
But since we are here about that stuff, i would also like to see
![](http://fs2.directupload.net/images/150730/kbogq3dj.jpg)
Smoke Dispenser used on real models, S-Mines for Tiger Ace, Open/Close the hatchet and also maybe switch between AP/HE rounds, so that the Tiger Ace is not that jack of all trades with its shells
![avatar of ClassyDavid](/uploads/avatar/13682.gif?updated=1510264063)
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I do like the idea but it should only be regulated to medium tanks (excluding the Panther) considering the Tiger, Elefant, & Panther have enough survivability as is. Maybe keep the same smoke for light vehicles considering how fragile they are.
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Smoke should take a short time to deploy and never be instant, except in the lightest of vehicles.
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Besides 5 out of 21 ostheer commanders have panzer tactitian, 3 of which are tiger commanders.
The m20 has the same ability as well and could be considered op for such an already overperforming early game vehicle.
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Smoke has counter-play in the form of Attack Ground, Blitz has no counter-play and just lets your turbocharged Panther zoom out of danger in a second.
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