I'll make it easy for you since pressing a button is sooooo hard for you right?
No wonder you can't grasp basic balance concepts.
Unless if you want to look at 2v2 stats and try to be a judgemental moron because 37 < 40....
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Because 2v2 is sooooo competitive right? (Rolls eyes)
I wonder what kind of tournament OCF is? Lo and behold, its a 1v1 tourney.
(In all honesty, 2v2 is not too bad a gamemode, I have fun in it, but if a unit is okay in 2v2, but screws a lot of things over in 1v1 due to size of maps, then there's an obvious problem that needs to be fixed)
Mate, I pity how clueless you are, you don't even have any knowledge of
a) Balance
b) Player Cards
c) Basic math
d) Basic comprehension
e) Any sense of communication
I have more sane commentary with my dog than I have with you.
Please put 5 cents in this thread to try again.
And do keep on abusing SU-76s in 1v1s while it lasts.
Abilities could do with a rework, I'll admit.
Barrage from SU-76 isn't as reliable as a ZIS-3, but its still a way that TDs can reliably kill infantry, which is still unique. There is not a single TD in the game that has the potential AI that the SU-76 has. And I don't want to remove it.
i didn’t want to be offensive but you asked for it
1VS1 is broken as much as 2vs2,to call the one better then the other shows how little you know of the game, you prove it every time you speak about the performance of the SU-76 a unit you clearly haven’t used.
So lets start, What is the su-76??that is its role to the soviet army?
“The SU-76M combined three main battlefield roles: light assault gun, mobile anti-tank weapon and mobile gun for indirect fire.”
Ok so its an assault gun according to Wikipedia, well what is its role in coh 2? Shall we ask relic??lets ask them
“SU-76
The performance of the Su-76 was not meeting our expectations. We felt its biggest problem was its lack of define role. We decided to improve the stats of the SU-76 so it can serve as a light tank destroyer. The SU-76 will still retain its versatility through the use of its barrage ability.
Health increased from 320 to 400
Penetration increased from 90/ 100/ 110 to 180/ 190 / 200
Cost increased from 240/70 to 280 / 75”
So it is a light TANK DESTROYER assault gun that is versatile, fulfills its infantry support role and light tank destroyer role, its cost reflects its quality.
Now was it impossible for the su-76 to penetrate panthers??? Lets see
“The SU-76M was effective against any medium or light German tank. It could also knock out the Panther tank with a flank shot”
Its seems it was very effective against medium tanks and the panther, what about the tiger??
“but the ZiS-3 gun was not effective against Tiger tanks. Soviet manuals for SU-76M crews usually instructed the gunner to aim for the tracks or gun barrels when facing Tigers”
Oh yea it wasn’t that effective but still in the game I have to admit the tiger doesn’t have the armor it should(su-76 penetrate very often)but still the tiger needs its own buffs since its limitation but that’s another topic, now I know the panthers front armor was good but still the game doesn’t have SIDE ARMOR so if it cant penetrate the front the unit is useless and if you want that to change tell relic do add side armor and then complain about the performance, but right now side armor doesn’t exist and going for the rear armor is suicide.
So what is the Panther what role does it fulfill??
“The Panther was a German medium tank deployed during World War II from mid-1943 to the end of the European war in 1945. It was intended as a counter to the Soviet T-34, and as a replacement for the Panzer III and Panzer IV. While never replacing the latter, it served alongside it and the heavier Tiger I until the end of the war. While the Panther is considered one of the best tanks of World War II due to its excellent firepower and protection, it was less impressive in terms of mobility, reliability, and cost.”
So it’s a tank(NO TANK DRTROYER)no tank hunter, its just a medium tank.
Now TANKS have multiple roles BUT they have a CLEAR enemy, their called TANK DESTROYERS, the su-76 is a tank destroyer, of course 1 or 2 SU-76 can not beat a panther on the game,3 and 4 destroy it(so we have quantity VS quality)now lets see the costs of both units shall we??
Su-76 : Mp 280 Fuel 75
Panther : MP490 Fuel 175
Does the cheap su-76 beat that expensive late war medium tank on 1 vs 1 scenario? NO!
K what about 2 su-76s?? NO!(cost 560 MP Fuel 150)
What about 3 Su-76s?? its 65-35(65%yes,35%NO!)cost(840 MP Fuel 225)
Well surely 4 of them will do something??yes I agree on you on that one 4 of them make the panther scream RETREAT or REVERSE WHEN ITS ALONE lets see the cost here(1120MP Fuel 300!)
WOW look that cost!
K then what we learned here?
First the su-76 is a light tank destroyer (assault gun)that is meant to support infantry)
Second when massed it can counter a lone panther
Third that the price you pay to counter it is VERY big and you might as well build an is-2 and a AT gun to beat it
Now as you can see I am quite familiar with balance and simple math
You on the other hand don’t know 3 simple things
BALANCE,TANK DESTROYERS,MANNERS
The next time you respond to me make sure you play 40 games with soviets and use those SU-76s against panthers and then tell me how op they are (when massed) at destroying medium tanks, also make sure you to learn what BALANCE and EQUALITY mean in real life and video games.
P.S:L2P