Searchlight OP
Posts: 90
So apparently the searchlight is bugged
Some squads were always displayed on the tactical map and the minimap
PS: the title is for those who desperately wished for such a threat^^
Posts: 2053
WAS supposed to be fixed...
Posts: 4301 | Subs: 2
Posts: 656
Nice find Chiro, lets add it to the big list of bugs that desperately need fixing.
Posts: 836 | Subs: 5
Posts: 4928
I honestly think it's stupid that it's 0 fuel. Make it 10 or 15, since it can sight entirely on maps like Kharkov, and killing it isn't a loss in any substantial way
It's 0 fuel because it's on a faction that is starved of fuel. Nobody bought it when it cost fuel unless it was a 3v3 or larger, and rarely on 2v2. Removing the fuel cost makes it accessible, because OKW is only going to spend fuel on things that can attack.
Posts: 836 | Subs: 5
It's 0 fuel because it's on a faction that is starved of fuel. Nobody bought it when it cost fuel unless it was a 3v3 or larger, and rarely on 2v2. Removing the fuel cost makes it accessible, because OKW is only going to spend fuel on things that can attack.
The point is, a minor cost of something like 10 guel makes the unit not as expendable as it currently is for free. As it stands, the uhu doesn't reward the opponent for killing it.
Posts: 2053
The point is, a minor cost of something like 10 guel makes the unit not as expendable as it currently is for free. As it stands, the uhu doesn't reward the opponent for killing it.
People generally dont like spending fuel on something that sits around and takes up popcap. Besides, its barely a nuisance. And OKW will need it for the future...
Posts: 4301 | Subs: 2
Posts: 17914 | Subs: 8
Have you noticed how every single bug in this patch is to axis advantage?
Posts: 4630 | Subs: 2
On maps like Crossing, it's so damn powerful. You gain intel all the time and everywhere.
Posts: 2115 | Subs: 1
Grens suppressing, StuG close range 60% accuracy, maxim didn't getting its intended buffs, now this.
Have you noticed how every single bug in this patch is to axis advantage?
OMG POOR, POOR ALLIES
ILLUMINATI
Posts: 721
Posts: 17914 | Subs: 8
love the cry from allies fanboys.....lol when a unit is made decent and viable again they are op because they can't just deal with it.....rather than coming up with a plan strategy they demand relic to nerf it....just like CAS
What if I told you that IR halftruck isn't supposed to display permanently where units are, but only when they are in the cone of searchlight and its currently pointed on the sweep?
I like how your screaming fanboys, when you're blatant one yourself.
Posts: 120
Permanently BannedGrens suppressing, StuG close range 60% accuracy, maxim didn't getting its intended buffs, now this.
Have you noticed how every single bug in this patch is to axis advantage?
Hahahah keep it up, you are the definition of entertainment!
Posts: 120
Permanently Banned
I like how your screaming fanboys, when you're blatant one yourself.
I smell a common ground between the two of you
Posts: 721
What if I told you that IR halftruck isn't supposed to display permanently where units are, but only when they are in the cone of searchlight and its currently pointed on the sweep?
I like how your screaming fanboys, when you're blatant one yourself.
We all know its a bug stated several times above...we know it's going to be fixed.....still their is talk of nerf.....so yeah go figure
Posts: 90
or is relic reading this here?
And I wouldn't mind a fuel price of 5-10
Posts: 374
Posts: 37
As for the cost I think it's pretty ok. Maybe 225/250mp?
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