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Heavy Tank Limit

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29 Jun 2015, 08:25 AM
#61
avatar of Justin xv

Posts: 255

Is the Pershing gonna be limited or what?

I hope not.
29 Jun 2015, 08:27 AM
#62
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
Is the Pershing gonna be limited or what?

I hope not.


It is considered a heavy during ww2

it should be limited
29 Jun 2015, 08:46 AM
#63
avatar of JohnnyB

Posts: 2396 | Subs: 1



The whole point is, Two heavies (1 player) were on the field where all we can field are mediums and 1 heavy.


Figuratively speaking, you have better chances to be hit by a falling plane in your own house than meeting this situation on the field: same okw player build one Jagdtiger and one KT in one game and keep them alive to act as a team. Or you got stomped quite hard since game beginning. ....Aaand that game has to be real long. ....Aaand okw player did not spend its fuel on anything else but teching, KT and Jagdtiger.
I doubt I'll ever meet that tbh.
29 Jun 2015, 08:48 AM
#64
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post29 Jun 2015, 08:46 AMJohnnyB


Figuratively speaking, you have better chances to be hit by a falling plane in your own house than meeting this situation on the field: same okw player build one Jagdtiger and one KT in one game and keep them alive to act as a team. Or you got stomped quite hard since game beginning. ....Aaand that game has to be real long. ....Aaand okw player did not spend its fuel on anything else but teching, KT and Jagdtiger.
I doubt I'll ever meet that tbh.


Come on.. Really long? In 4v4 you can get second KT at 26min. It's hardly long game.
Two heavies from 1 player in 4v4 is something common.
29 Jun 2015, 08:49 AM
#65
avatar of JohnnyB

Posts: 2396 | Subs: 1



So what? Relic wanted more medium armor play so why not restrict 1 KT OR 1 Jagd? OKW can field both while I am limited 1 IS-2?


Hold it right there, the picture doesn't show one KT and one JagdTiger? I think this is the case that we are looking at, because, you know, patch notes said KTs are limited to ONE at a time, like any other heavy. I know how to read english, wtf?!
29 Jun 2015, 08:50 AM
#66
avatar of JohnnyB

Posts: 2396 | Subs: 1



Come on.. Really long? In 4v4 you can get second KT at 26min. It's hardly long game.
Two heavies from 1 player in 4v4 is something common.


My mistake, I was referring to 2v2s. I believe in 4v4s situation is different, and could be possible. But for sure not as often as people want to imply.
29 Jun 2015, 08:58 AM
#67
avatar of Aerohank

Posts: 2693 | Subs: 1

I've seen it happen in 2v2s. Keeping a KT alive is easy so it is only a matter of time before you can call in the Jagd.
29 Jun 2015, 09:12 AM
#68
avatar of HolyUnlyrical_Lyrics

Posts: 120

Permanently Banned
Haha, I have seen this comming ever since the patch notes were released. Let me get my KingTiger heavy tank from my hq and than let me call in another heavy tank.

To be fair, if the axis player can get those tanks, it means he has a very high pop cap due to his two heavy vehicles. Which means he will have less infantry. To add to this, if the axis player can get this amount of fuel, you can get a lot of jacksons. Jackson train is very effective against kt, since you outrange it. They are also faster, so a hit and run flank can work very well also.
Pop
29 Jun 2015, 09:32 AM
#69
avatar of Pop

Posts: 96

I feel like most of the time a balance thread gets created about late game units it's orientated around players that are less capable of pushing the game in the early/mid to end it before heavies become a huge issue.

If an OKW player can get a KT PLUS a JT then you must have gone for lunch for half the game. You've got every opportunity to not let the game drift into the stages of this being a possibility.
29 Jun 2015, 09:45 AM
#70
avatar of Frost

Posts: 1024 | Subs: 1

29 Jun 2015, 09:50 AM
#71
avatar of zarok47

Posts: 587

jump backJump back to quoted post29 Jun 2015, 08:46 AMJohnnyB


Figuratively speaking, you have better chances to be hit by a falling plane in your own house than meeting this situation on the field: same okw player build one Jagdtiger and one KT in one game and keep them alive to act as a team. Or you got stomped quite hard since game beginning. ....Aaand that game has to be real long. ....Aaand okw player did not spend its fuel on anything else but teching, KT and Jagdtiger.
I doubt I'll ever meet that tbh.


Not exactly the situation you are referring too, but i once faced an double OkW team on Eindhoven were there was both a JT and a KT on the field ( one player going JT and the other KT).
Lateron, one JT was killed but another was called in again.

Eventho this wasn't what you asked for, it certainly was possible for the OkW player's to get multiple heavies on the field (including the aformentioned combo of JT and KT) in a 2vs2.

If you have an hour to spare or simply require proof, i recommend you watch the cast of it:

(the cast and game are quite good if i may say so).




29 Jun 2015, 10:12 AM
#72
avatar of BlackKorp

Posts: 974 | Subs: 2

Why all this blame? seriously, i don´t want to insult people that take it maybe personal, but if someone can field a KT and a JT or what ever, you are a really bad player and you probably made huge mistakes!

To field 1 JT you have in nomal cases keeping your fuel the entire game, maybe 1 light vehicle but thats all. And the 66% income means OKW received 33% less than others but other factions get 50% more if you are in the view of 66%.

Get a feel for it, this discussion feels so dumb and retarded :rolleyes:

And befor blabla goes on, all my current losses with my team in AT 3v3, 4v4 as allieds are resaults of drop hack (ye was also impressed that this is somehow going) and gamecrashes.

3v3 and 4v4 as allieds is so cheesy, so pls stop complaying about allieds are weak in these modes, it´s only random 3v3 and 4v4 thats suck becaus of bad players and beeing bad is not such a fault as Axis than with allieds.
29 Jun 2015, 10:22 AM
#73
avatar of HazardousKing

Posts: 32

Why all this blame? seriously, i don´t want to insult people that take it maybe personal, but if someone can field a KT and a JT or what ever, you are a really bad player and you probably made huge mistakes!

To field 1 JT you have in nomal cases keeping your fuel the entire game, maybe 1 light vehicle but thats all. And the 66% income means OKW received 33% less than others but other factions get 50% more if you are in the view of 66%.

Get a feel for it, this discussion feels so dumb and retarded :rolleyes:

And befor blabla goes on, all my current losses with my team in AT 3v3, 4v4 as allieds are resaults of drop hack (ye was also impressed that this is somehow going) and gamecrashes.

3v3 and 4v4 as allieds is so cheesy, so pls stop complaying about allieds are weak in these modes, it´s only random 3v3 and 4v4 thats suck becaus of bad players and beeing bad is not such a fault as Axis than with allieds.


Or they are playing 4v4, with one ostheer feeding an OKW fuel and OKW truck early defensive ability they can easily field tank after tank, I had a game in 3v3 where OKW trucks held two VP's, they also had the fuel points for a while because the VP's were next to the points, Luckily with the use of SU76, SU85 and guards from me I gave them a good fight on one side, while my friends punished the weaker defensives while I held the line with their heavy defenses, we came up against an early panther and 7-8 KT's during the entire match and won it.
29 Jun 2015, 10:26 AM
#74
avatar of BlackKorp

Posts: 974 | Subs: 2



Or they are playing 4v4, with one ostheer feeding an OKW fuel and OKW truck early defensive ability they can easily field tank after tank, I had a game in 3v3 where OKW trucks held two VP's, they also had the fuel points for a while because the VP's were next to the points, Luckily with the use of SU76, SU85 and guards from me I gave them a good fight on one side, while my friends punished the weaker defensives while I held the line with their heavy defenses, we came up against an early panther and 7-8 KT's during the entire match and won it.


That massive dude :D tried also to do this "feeding" strat, worked well, my mate had after 13 minutes KT. But i have the feel that in a strong AT game this kind of fast teching is going to fail.

But maybe im wrong, im just disapointed whats the problem is to field a KT and ja JT if you have the ressources. :o Because the mechanics are others as just call in one IS2 after the other.
29 Jun 2015, 10:37 AM
#75
avatar of MediumGray

Posts: 17

Every time I see a rant from someone I read about units going head to head like that ever happens. What are you doing? Sending your units one by one in combat? I see a lot of complaints about T-34/76s but if you watch the last 2v2 cast from ImperialDane you will see an excellent use of "lame" Soviet armor with absolutely no bs call-in and superb tactics, combined arms and all that jazz. You can play this game with no call in and still achieve victory if you play right. You can not expect to build units and sit back while they win the game for you. I've seen KTs devastating opponents and I've seen some lost without even seeing much action. An unskilled carpenter blames the tools.
29 Jun 2015, 11:31 AM
#76
avatar of Kronosaur0s

Posts: 1701

jump backJump back to quoted post29 Jun 2015, 09:50 AMzarok47


Not exactly the situation you are referring too, but i once faced an double OkW team on Eindhoven were there was both a JT and a KT on the field ( one player going JT and the other KT).
Lateron, one JT was killed but another was called in again.

Eventho this wasn't what you asked for, it certainly was possible for the OkW player's to get multiple heavies on the field (including the aformentioned combo of JT and KT) in a 2vs2.

If you have an hour to spare or simply require proof, i recommend you watch the cast of it:

(the cast and game are quite good if i may say so).






Saw that on replay section weeks ago, you guys just pwned them, that Jagdtiger usage was pretty pretty bad.
29 Jun 2015, 11:38 AM
#77
avatar of Jawohl?

Posts: 97



What if I don't pick Guards mortar? You expect Allies to stop Panthers, KTs and Jagds with 1 IS2s and bunch of garbage mediums?


t34/85 garbage?

:loco:
29 Jun 2015, 12:08 PM
#78
avatar of Aralepus

Posts: 27

Even if a OKW player can only summon a KT and JT toghether under a blood moon with all the planets aligned, it's still a option which the other team under the same circumstances won't have access to. Limiting it to 1 heavy for OKW as well would only affect the modes where this is possible, which is long matches of 3v3 and 4v4.

I have played games where this has been a tie breaker in long and drawn out matches. I'm not concerned with matches that are a steamroll for either side, but rather when they are even and go well beyond 30-40 mins.
29 Jun 2015, 13:15 PM
#79
avatar of Jorad

Posts: 209

Some people on this forum just can't understand simple things. 2vs2 me and my brother USF facing OKW and OST. Play it cool like Lemon told don't rush don't sprint, step by step. In VP we were losing because MG play and schwerer HQ denied us 2 vp point. But eventually we won no chesee no blob smart tactical play no rushes becuase At everywhere and blobs Volk blobs. My priest got 51 kills and the OKW wave hasn't stopped. In the midst of this chaos (no enemy vehicles or tanks sooo KT and Tiger incoming) we destroyed 7 tigers and 4 or 5 King Tigers and finally won. Stil 57mm was denied so many times by the KT. Our commanders were infantry (priest) and Rifle (ez 8 all the way ) if i would have chosen my favourite Mech commander i think we would lose.
29 Jun 2015, 13:35 PM
#80
avatar of WingZero

Posts: 1484

Even if a OKW player can only summon a KT and JT toghether under a blood moon with all the planets aligned, it's still a option which the other team under the same circumstances won't have access to.


Sums up my thoughts on this matter. My [options] shouldn't be limited if the opposing player can build 2 heavies.

Again, keep in mind this limitation is for 3 v 3 and 4 v 4 match up were we would see multiple heavies from 1 player, this is not rare. Also in 3 v 3 and 4 v 4s, team players can divide up to mitigate pop cap with OKW. For instance, 1 player goes CAS (infantry heavy), 2nd player will go P4s with Eles and small infantry, 3 support weapons and Panthers and 4th player spams KTs and Obers.
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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