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June 23rd Modding Update

20 Jun 2015, 15:33 PM
#41
avatar of Jaedrik

Posts: 446 | Subs: 2

Out of the entire update, this is easily the best thing.
And I don't mean it like the update was bad or anything, I mean it that modding is the best thing period, even if the balance / design changes were revolutionarily good. :D
20 Jun 2015, 16:51 PM
#42
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

Searching for an automatch game with a custom skinpack (probably hundreds of megabytes (MB)) would force your opponent(s) to download the skinpack.


Depends on the implementation. In CoH1 you could make use of custom skin packs (not just for vehicle like in CoH2 but for all map objects) in automatch. From the players perspektive all units and objects used custom skins but from the opponents point of view nothing chanced, he still saw the default skins. It was a client based solution. I hoped something like this would be added with this patch to CoH2. Sadly this isn´t the case.
20 Jun 2015, 17:13 PM
#43
avatar of Goldeneale

Posts: 176

But if I can't use custom skins in auto match then how will my opponent know I like ponies?
20 Jun 2015, 18:11 PM
#44
avatar of Mittens
Donator 11

Posts: 1276

So will the decals possibly become curated? Also will there be new tools released to help us make new skins and decals?
20 Jun 2015, 19:07 PM
#45
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

jump backJump back to quoted post20 Jun 2015, 13:27 PMJadame!
Why no custom skins/decals in automatch if there option to turn them off for all who dont like this kind of stuff? This feature is awesome, but it pretty limited if you can use it only in custom games.

Give hello kitty panzers now!


Tourneys use custom games...
20 Jun 2015, 19:33 PM
#46
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post20 Jun 2015, 13:08 PMeliw00d
The tools aren't out yet.


Oh, well don't I feel silly then. Somehow I was under the impression the tools released when the blog and workshop were updated.
23 Jun 2015, 01:46 AM
#48
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

Decal and Skin Packs can also be used client-side for testing. That means only the local player will see them, but it is another method of using them.

Also, the format for both is .tga.
23 Jun 2015, 04:21 AM
#49
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

jump backJump back to quoted post20 Jun 2015, 16:51 PMFanatic


Depends on the implementation. In CoH1 you could make use of custom skin packs (not just for vehicle like in CoH2 but for all map objects) in automatch. From the players perspektive all units and objects used custom skins but from the opponents point of view nothing chanced, he still saw the default skins. It was a client based solution. I hoped something like this would be added with this patch to CoH2. Sadly this isn´t the case.


Which is the reason the automatch support for custom items should be more flexible:

Download the missing items during the game at a moderate speed and display them once the download has finished. The whole concept of custom inventory items is a bit strange because of this policy.

Sure, none wants to download a 300 MB skinpack in a loading screen (download in-game instead), but smaller items like faceplates or decals would go easily. Automatch is popular and I can imagine people would like to display custom items there.
23 Jun 2015, 07:03 AM
#50
avatar of ElSlayer

Posts: 1605 | Subs: 1

But dicks on T-34 would open a new perspective on Ramming!
Oh, I'm sssooooo disapponted!
23 Jun 2015, 07:15 AM
#51
avatar of KurtWilde
Donator 11

Posts: 440

But dicks on T-34 would open a new perspective on Ramming!
Oh, I'm sssooooo disapponted!


+ so awesome
23 Jun 2015, 07:28 AM
#52
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post18 Jun 2015, 20:41 PMVonIvan
So.........can it be used in multiplayer? That's the important question. :foreveralone:

Relic have said that in automatch only original assets can be used, down to skins and decals.
23 Jun 2015, 08:10 AM
#53
avatar of Rogers

Posts: 1210 | Subs: 1

I need SibHyena on my Panther Turret plz. Automatch Relic approved curator stuff plz.
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