Wehrmacht has to many "get out of jail free" abilities

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The sherman also got non-Doc smoke, so nothing to cry about here.

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Smoke is fine. I do think using blitzkrieg to run away in reverse looks stupid though.
I agree but it would be unfair to remove it with the game in its current state. Plus crit repair looks just as stupid.


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Smoke on Shermans is multi purpose. You can use it to cover your retreat or to attack fortified positions. In additions it is non doctrinal.
Inb4 we make doctrinal abilities useless.

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It is very annoying when that tiger/panther that is down to a sliver of health gets away because it can just smoke and blitzkrieg out of there. Blitzkrieg was nerfed, but it still allows a tiger to move just as fast as a scout car. A tiger ace is very hard to kill alone, but giving it the ability to just smoke and blitzkrieg out of any dangerous situation doesn't seem right. The only ally tank that has smoke is the shermans and that smoke isn't nearly as easy to use the Werhrmacht's smoke.
What???
Pls stop trolling!

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Combat smoke is totally fine... Its doctrinal and has reasonable cost for being an out of Jail card.
Smoke on Shermans is multi purpose. You can use it to cover your retreat or to attack fortified positions. In additions it is non doctrinal.
There is one thing that concerns me.
Button.
Doctrinal ability that:
- cost MUNI
- require certain MUNI-upgraded expensive unit to get close to vehicle (get VERY CLOSE if you want to hold vehicle for more that 3 seconds)
- stay immobile in that vehicle proximity
is countered by another "click me" doctrinal ability that is CHEAPER than Button.
Inb4 we make doctrinal abilities useless.
Whooops! Already made.


Posts: 545

Posts: 1604 | Subs: 3
There is one thing that concerns me.
Button.
Doctrinal ability that:
- cost MUNI
- require certain MUNI-upgraded expensive unit to get close to vehicle (get VERY CLOSE if you want to hold vehicle for more that 3 seconds)
- stay immobile in that vehicle proximity
is countered by another "click me" doctrinal ability that is CHEAPER than Button.
Whooops! Already made.
Super glue costs 15? Munitions while a teller mine costs 60.
The price difference between button smoke is 10 and any good player will attack ground when a nearly destroyed tank escapes button with smoke. And since you float regularly a lot of munitions whining about 10 munitions difference seems rather BabyRage.
Button is not useless. Especially against tanks that don't have smoke which is by far the majority

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I can go to the T34 thread, where you state this but considering the smoke is doctrinal Johhny, and German armor performs well for cost. So why do you say the 76 is fine with no changes and that through a doctrine access ability the German armor is not? Irony abounds.
Because he is on the alexandvar, queenrachet, katitof, Austerlitz team where it is all about crying the hardest about how terrible your faction is.

Posts: 1484
smoke and blitz are most bullshit against usf, cus they have no unit to chase with to finish a tank.
USF tanks are reasonably fast, chasing with SU is the only problem.
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